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EWS (Early Warning System)
EWS Level:
level 1: will always warning if at least one enemy military xl or l ship is present in a zone which player have a capitalship or station.
level 2: 50% chance for 1 enemy capship present and 100% chance when 2 or more enemy capship are present (the default now)
level 3: 33% for 1 enemy capship present, 50% when 2 enemy capship are present, 100% chance when 3 or more are present
level 4: 25% for 1 enemy capship present, 50% for 2 enemy capship present, 75% when 3 enemy capship is present and 100% when 4 or more enemy capship is present
EWS
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Cutoff: the minimum number of enemy ships to trigger EWS. So, you can have EWS to level 4 but a cutoff of 1. It will works with chances as above but only for 2 or more enemy units and so on. Can be set by config.
EWS Delay: 120
EWS Map:
To open map at Sector select "On".
To open map at Zone select "Off".
- Global
- NPC Build Stations: can be disabled and this is default at the Game Start, so better not enable by yourself, this will be started at the right time automatically.
- NPC Start Invasions: can be disabled and this is default at the Game Start, so better not enable by yourself, this will be started at the right time automatically.
- Adv Jumps: Jumpdrive behavior changes
vanilla
through gates (ship will jump instead of fly, based on skills)
advanced (if skills are high enough the ship can jump directly into targetzone)
- HyperDrive
- No selections here yet.
- Player
- Notes
- Earn Taxes
- Station Expenses
- Limit Tradecenter to cluster
- Set AutoRefuel
- Player (Cheats)
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