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  1. EWS (Early Warning System)

 

EWS Level:

      • level 1: will always warning if at least one enemy military xl or l ship is present in a zone which player have a capitalship or station.

      • level 2: 50% chance for 1 enemy capship present and 100% chance when 2 or more enemy capship are present (the default now)

      • level 3: 33% for 1 enemy capship present, 50% when 2 enemy capship are present, 100% chance when 3 or more are present

      • level 4: 25% for 1 enemy capship present, 50% for 2 enemy capship present, 75% when 3 enemy capship is present and 100% when 4 or more enemy capship is present

EWS Cutoff:  the minimum number of enemy ships to trigger EWS. So, you can have EWS to level 4 but a cutoff of 1. It will works with chances as above but only for 2 or more enemy units and so on. Can be set by config.

EWS Delay: 120

EWS Map:

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      • To open map at Sector select "On".

      • To open map at Zone select "Off".

  1. Global
    • NPC Build Stations: can be disabled and this is default at the Game Start, so better not enable by yourself, this will be started at the right time automatically.
    • NPC Start Invasions: can be disabled and this is default at the Game Start, so better not enable by yourself, this will be started at the right time automatically.
    • Adv Jumps: Jumpdrive behavior changes
      • vanilla

      • through gates (ship will jump instead of fly, based on skills)

      • advanced (if skills are high enough the ship can jump directly into targetzone)

    • HyperDrive
  2. No selections here yet.
  3. Player
    • Notes
    • Earn Taxes
    • Station Expenses
    • Limit Tradecenter to cluster
    • Set AutoRefuel
  4. Player (Cheats)

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