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Version / Date

Description

1.0

November 30th, 2018

Release Version

1.0 Hotfix 1

November 30th, 2018

• Fixed various crashes when unable to write files to disk.
• Fixed light blue screen flash after intro video.

1.10

December 1st, 2018

• Added warning when selecting graphics settings that are too high for current hardware.
• Removed SSAA options (if you previously selected SSAA then you are advised to select a different AA setting).
• Removed outdated, broken and not very useful "joystick" input preset.
• Fixed the player ship warping around when opening the map under certain conditions.
• Fixed explosions near the Manager's Office sometimes killing the station manager and making trading impossible.
• Fixed non-missile weapons assigned to an active secondary group shooting while the long range scan mode is active.
• Fixed inactive missions becoming active after requesting guidance to an object.
• Fixed links to the Encyclopedia from software and deployables.
• Fixed black trade menus when owning small mining ships.
• Fixed mining orders not available for small mining ships.
• Fixed pilots not getting up when asked.
• Fixed some savegames crashing shortly after loading them.
• Fixed crash when trying to start the game with certain older AMD driver versions.
• Fixed several other causes of rare crashes.

1.20

December 3rd, 2018

(in processing)

• Added Korean localisation.
• Added "Keep Settings?" dialog when changing antialiasing option.
• Added user-submitted default profile for the Thrustmaster T16000m FCS HOTAS (thanks eisberg1977!).
• Changed default setting for gamepad mode to be "Only for controllers".
• Removed hull damage on collisions until the auto pilot has learned to fly around things!
• Fixed suspense music still playing even if all nearby enemies have been destroyed.
• Fixed player-owned ship icons that are underneath player-owned station icons getting selection priority.
• Fixed player ships assigned to stations not trading in some cases.
• Fixed the movement of newly assigned managers to the managers office.
• Fixed manager's office on player stations not being accessible if there is no manager.
• Fixed crew re-assignment in certain cases (e.g. from M ship to docked S ship).
• Fixed assigning of crew in the back of your ship.
• Fixed being able to assign crew as black marketeers.
• Fixed cash exploit involving hallucinogenics and hard drugs!
• Fixed too many Split characters appearing as pilots and managers.
• Fixed not being able to Comm managers of player-owned stations via the info menu.
• Fixed exploit allowing Comm with all known ships regardless of location (increased Comm range to compensate).
• Fixed repair prices being inversely proportional to the amount of damage.
• Fixed mass traffic being damaged in hazardous regions.
• Fixed Bring Item missions.
• Fixed some unlocalised text.
• Fixed excessively loud repair lasers.
• Fixed certain asteroids not displaying the correct name.
• Fixed mirrored logos on small argon fighters.
• Fixed highway adsigns clipping into opposite lane.
• Fixed high and medium graphics qualities being identical.
• Fixed graphics quality presets not changing texture quality and SSR option.
• Fixed black screen after setting controller sensitivity to zero.
• Fixed possible freeze involving ships repeatedly recalling subordinates who are unable to dock.
• Fixed several other causes of rare crashes.

1.21

December 5th, 2018

• Improved automatic GPU selection to prioritise discrete GPUs.
• Fixed freeze when saving the game.
• Fixed some causes of freezes when starting the game.
• Fixed cause of a crash after loading savegame.
• Fixed upgrade orders becoming non-functional when loading a savegame.
• Fixed money not being refunded for cancelled upgrades.
• Fixed ships not being claimable from the space suit.
• Fixed a case that could result in AutoTraders sometimes trading at a loss.
• Fixed excessive delay between damage and start of repairs.
• Fixed several other causes of rare crashes.

1.21 Hotfix 1

December 6th, 2018

1.30

December 7th, 2018

(Source at reddit)

1.30 Now Released To Stable / Public Branch!

Released Version Patch Notes:

Added graphics setting to show graphics card and screen separately on multi-GPU systems.
Added option to restore all default settings.
Added Nividium to items bought by Argon and Teladi trade stations.
Added SSAA 2x and 4x options back in.
Improved accuracy of turrets and gimballed weapons.
Improved skill gain profile for NPCs.
Improved station-based traders to sell products at at least the price set at their station.
Improved options for selling illegal wares.
Removed non-functional engine mod type.
Removed mining turret compatibility from Sunder.
Removed display of type icons for unknown objects on map.
Removed mouse cursor emulation in start menu.
Removed option to shuffle station construction plan for HQ.
Fixed logbook showing oldest 1000 entries instead of newest.
Fixed searching for ware names to use the correct trade filter.
Fixed missing guidance information in Mission Manager
Fixed invasions stalling and starving the war missions of suitable situations.
Fixed illegal build plot for advanced gamestart "The Unworthy Entrepreneur".
Fixed player-owned ships sometimes dropping cargo without the player telling them to.
Fixed passengers or prisoners sometimes being promoted to captain thereby changing ship ownership.
Fixed turrets on M-sized ships flown by the player and set to attack all enemies not engaging hostile XS-sized ships.
Fixed case of patrolling ships failing to engage pirates pretending to belong to their faction.
Fixed police ships penalising unpaid plots in locations where they do not have police authority.
Fixed "Promote best crewmember" button not working if ship has no pilot and all crewmembers have 0 skills.
Fixed being able to recruit crew from NPC-owned capital ships.
Fixed another case of AutoTrade not functioning.
Fixed AutoMiners not selling the resources that they gather.
Fixed some player-owned ships not allowing you to dock.
Fixed L-sized turret and shieldgenerator blueprints not being available to the player.
Fixed certain collectables not being picked up when you fly over them.
Fixed ships stuck while docked awaiting an invalid build to complete.
Fixed characters being stuck in unhelpful places.
Fixed being able to clone crew members.
Fixed player logo being applied to HQ asteroid.
Fixed player HQ information menu not working after adding a production to the HQ.
Fixed missing dock areas on builder ships.
Fixed incorrect type of mines near gate in Eighteen Billion.
Fixed error incorrectly appearing if build is completed.
Fixed asteroid scanning not being possible.
Fixed missing text localization in several places.
Fixed missing German station announcements and other voiced lines.
Fixed a case of ships having no collision detection.
Fixed ships skipping collision avoidance in certain situations.
Fixed most cases of clipping through docking bay floors when docking.
Fixed a case of the player ship warping to an invalid location on undocking.
Fixed more cases of the player ship warping around (e.g. after taking control).
Fixed crash when installing broken equipment mods.
Fixed occasional unrecoverable freezes.
Fixed several other causes of rare crashes.