Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

While flying through space it is possible to use the Get Up command of the Ship Interactions Menu to leave the pilot seat and explore the ship if the player is not already playing passenger. Interact with the Use Transporter Room panel at the back of the ship (insert picture) and select Use Space Suit to go for a space walk. Just remember to park a ship nearby to go back to.

Image RemovedImage Added

Highways

Populated sectors have constructed highways to make travelling around the sector faster. Highway lanes have gates at their start and end and only flow in one direction. When a ship flies into a highway lane at any point of the route it will be instantly rotated and accelerated to high speeds along the route of the highway. To exit a highway press the Backspace hotkey or strafe up/down to leave the lane. Strafing into the sides of a highway lane will slow the ship down allowing for more controlled exits. The route a highway takes can be seen using the Map. The positions of highways do not vary with different game starts.

...

Anomalies are one way wormholes connecting distant sectors and do not show up on the map. Anomalies have an anti-gravitational field around them preventing slow moving ships from entry, meaning they need to be approached at high speed using Boost or Travel Mode. Be warned that using anomalies may leave the ship deep in hostile territory and may require an alternative route to be found back to known space.

Jump gate:             

Image Added
Orbital Accelerator: 

...

Image Added

Superhighway:
Image Removed   Image Removed              Image RemovedImage Added

Navigational Hazards And Minefields

...