Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

The player is free to customise the turret loadouts of all ships, and the main weapons of Small and Medium Ships (see the Weapon Configuration part of the Ship Interactions Menu). This allows the player to tailor the roles of ships, or sub-sections of ships, for specific roles (ege.g. high damage and long range, or accurate short range weapons). Most ships have blind spots from which they can not attack making ideal spots for their enemies to manoeuvre into. Although an individual ship can be good at dueling opponents, superior numbers are another way to win battles. 

Weapon Aiming

When the player-assist 'target target' mode is enabled within game settings (default = on), player-controlled primary weapons (foward-facing guns) will automatically aim at a leading point to allow projectiles to intercept the position the target is flying towards. The same approach is taken automoatically by ship-controlled turrets.

...