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Please note that if a player takes control of a ship mid-order, the Captain will re-initiate the previous order after the player relinquishes control (instead of reverting to their default Behaviour). This allows the player to take control of any ships fluidly without having to repetitively re-setup orders after they leave.This can become especially helpful in the mid-to-late game after player teleportation has been realised. 

Setting Behaviours

  1. Open

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  1. the Map and locate the Ship you wish to adjust the Behaviour of it's Captain
  2. Right-Click on

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  1. the Ship in the Map to bring up the context menu, and left-click on the "Information"

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  1. option:
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  2. Stay on the Map and, looking at the top-left area, change the view to the Behaviours tab

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  1. by left-clicking on the highlighted button:
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  2. Within the highlighted section below, left-click on "Hold Position" to view and chose from default Behaviours (listed in the table below):

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  1. Within the highlighted

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  1. section above there are also to additional left-click options:
    • "Stay docked"
    • "Hold fire"
  2. Below the highlighted section above we can adjust how the Captain responds to scenarios (and chose if we want notifications or not):
    • Police Interdiction (where a Police scan found illegal goods):
      • Attack
      • Comply (dropping requested wares; default setting)
      • Escape
      • Wait
    • Pirate Harassment:
      • Attack (default setting)
      • Comply (dropping requested wares)
      • Escape
      • Wait
    • Finding abandoned ships:
      • Claim if possible (a Marine will be used to board the ship)
      • Ignore (default setting)
      • Mark
      • Protect

Available Behaviours

Behaviour typeBehaviourSkill requirementNotes
CombatPatrol0Click on "Area to patrol", zoom into and left-click the desired Sector, and click on "Confirm" (see Patrol images below)
CombatProtect Position0Click on "Area to protect", zoom into and left-click the desired location, and click on "Confirm" (see Protect images below)
CombatProtect Ship0 
CombatProtect Station0 
MiningAutoMine1Mining Ship-specific
NavigationDock and Wait0 
NavigationExplore3 
NavigationFollow Ship0 
NavigationFly to Object0 
NavigationFly and Wait0 
NavigationHold Position0 
TradeRevisit known stations1 
TradeFind Build Tasks0Builder Ship-specific
TradeDistribute Wares2 
TradePlunder4 
TradeAutoTrade3 

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