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Overheated (bar is red, and weapons have shutdown)

Turret Settings

HUD Controls for Turrets on Medium ships

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:

  • Depending on ship model, there may be 2-4 turrets

  • Their rules of engagement can be customised:
    • Turret offline       : Will not take any action
    • Turret online    : Will take the actions below:
      • Attack Enemies : Attack any hostiles
      • Target Target      : Will only attack the selected target if it is hostile
      • Defend Ship       : Returns fire on things that attacks the ship (not missiles)
      • Missile Defence : Will only try to intercept incoming missiles (not ships) - [X3 'Missiles Only' mode]
      • Break Asteroids   : Supports mining solid materials

Turrets on Large and Extra Large ships (v.1.32 release version):

  • Depending on model, there may be many
  • They follow Defensive rules of engagement
    • They will fire on targets that hit their ship
    • They will fire on targets that hit ships in their Wing

Turrets on all ships (v.1.5 beta 2 version):

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Full Controls for all ships:

  • Customisable turret controls for all ships
  • Available on two places:
    • Piloted ship: Ship Menu (click on the chevron in top-center of screen)
    • All owned ships: Ship Info Menu (Turret Behaviour settings are near the bottom)
  • Each Turret, or Turret Group (pairs of Mediums), have settings:
    • Each setting offers the same options as Medium ship turrets (see below)the HUD Controls above
    • Additionally, there is a setting that to apply an option to all turrets

Loot

Hacking or destroying ships and station storage modules will cause them to drop a proportion of their cargo for other ships to collect. Collecting wares dropped from a station is considered theft, so the station may turn hostile with any ships that do. NPC ships also have a chance to drop wares for the player inventory dependent on the type and faction of ship killed.

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