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Wares are manufactured by stations and either processed by succesive stations or used to build stations, ships or equipment.
Key to the following images
Box colours
Green: Argon-specific
Blue: Paranid-specific
Yellow: Teladi-specific
Grey: Terminal destination
Arrow colours
Orange: Energy Cells needed too
Red: Water and Energy Cells needed too
Oddities
Space Fuel (Tier 2): Doesn’t need Spices
Nostrop Oil (Tier 2): Doesn’t need Swamp Plants
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Interestingly, Space Fuel (Argon drug) and Nostrop Oil (Paranid food) use water instead of a their faction's second basic food Ware.
Manufacturing Tiers
Tier 0: Resources produced from harvested sunlight (Energy Cells; ECs), asteroids (minerals and water) and nebulae (gases).
Tier 1: Basic foods produced by the main factions from ECs and Water (Tier 0 Wares).
Tier 2: Food and drugs produced from Tier 1 Wares, Water and ECs.
Tier 3: Refined Wares produced from harvested minerals, gases and ECs.
Tier 4: Advanced Wares produced from Tier 3 Wares and ECs.
Tier 5: Components produced from Tier 3, Tier 4 and, occasionally, other Tier 5 Wares.
Food Economy
Key
Green box: Argon-specific
Blue box: Paranid-specific
Yellow box: Teladi-specific
Grey box: Terminal destination
Orange arrow: Energy Cells (ECs) needed too
Red arrow: Water and ECs needed too
Black arrow: Route to terminal destination
Parts
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Pconomy (missing terminal locations to be added)