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Comment: Fixed spelling of Artificial

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Short titleGame VersionDescription / Reproducing steps / Discussion linkImportance

In map mode

Legend list is Glitching

 

Open Game --> Map --> Legend (right side on the map view, little "location" symbol)

When i move the list up and down, there are some graphic glitches.

I still works (i hope, got no other problems), but is a graphical bug.

 

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Ultra widescreen/Tutorial does not work 

When using a Widescreen format 5760x1080 (5900x1080) the tutorial (H) does not display though

the screen changes. It just does not display the menu. Other menu's are ripped or lost in the bezel of triple

monitor setups with bezel correction (the 5900x1080); It just ins't optimized yet. There is no menu scaling option or FOV

option available to correct for the widescreen. Mission briefings are not displayed. The plot cannot be finished in widescreen (Mission from dataleak cannot be accepted, when the even happens the menus and save option become unavailable, forcing the user to quit.) Workaround for now is to play the game on a smaller/single screen so the mission briefings are displayed.

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Graphics changes can cause UI and HUD hangups1.0

While changing from full screen to windowed mode while exiting a highway, upon reconnecting with game, the HUD is now locked in saying my speed is 972m/s (just what i happened to be

going at the time, not significant) even when sitting still. The Map menu will incorrectly display menus and sometimes will even show option which are not named but available to click. Changing to a different ship; the other ship's speed readout works fine however upon changing back the speed readout is locked still. The map menu problem persist to other ships however. Performing a restart seems to remedy. also garbled Text of the size and font as those seen in the Map Menu when

selecting a station will appear near or over text menu's and hinder game play.

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Artificial Intelligence & Life

Short titleGame VersionDescription / Reproducing steps / Discussion linkImportance
Pilots/autopilot glitch 

After purchasing ship [smallest courier] and pilot at argon prime wharf, send pilot to Silicon Refinery to buy wafers. While on board with pilot to watch, the pilot flies into the station

and then glitches inside station through the hit box and cannot get out. Same thing with the teladi trading station in Grand Exchange IV. Other AI ships are also getting stuck.

(annoying)
Passenger Stuck Outside Ship After completing a passenger mission, after the passenger got off, it got stuck to the end of the ladder and has been stuck even while in space.(annoying)
Blackmarket 1st mission After taking the mission, the bar disappears from any and all transporters, so the goods can't be purchased or delivered.(mission breaking)
Autotrader does not work1.10cf. https://www.reddit.com/r/X4Foundations/comments/a2mtz2/autotrading_is_hilariously_broken/ - Autotrading logic sells for a loss to make shorter trips2
No Enemies after a few hours1.10Enemies generate too little resources to stand against the faction snowball. Buff enemies!2 (core system of the game)
AutoTrading Ships Become Stagnant1.3Auto trading ships will one by one purchase wares and then be stuck holding those wares when an Non Player Ship (NPS) sells to the intended destination before them. leading to a bunch of ships sitting around with full inventories of things like missile components and sometimes even hull parts. The ships don't seem to recheck if there is an available sell point for what is in their inventories and just idle around (to get picked off by pirates). having 100+ traders and going through batches of 20 every hour to manually sell these squirreled away goods is tedious and game breaking.2

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