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When connected Sectors are in different Systems, they are connected via Jump Gates. When connected Sectors are in the same System, they are connected by Super Highways (if close together) or Orbital Accelerators (if far apart). Visit the Piloting And Travel page for further info these connecting structures. Up to The local area within a Sector around objects, (e.g. like ships and stations) is referred to as a Zone. As such Zones are transient and do not have specific locations illustrated on maps.

Visit the Piloting And Travel page for further info on Jump Gates, Orbital Accelerators and Super Highways.

The above layout is illustrated in the following diagram where different sectors 4 Sectors are located at each of the around 4 planets.

The X-Universe Map

Use the Map hotkey (M) to open a map of all the sectors Sectors the player and player-owned ships have visited. Unexplored areas of sectors Sectors will appear as grey (AKA "Fog Of War"), whilst resource areas will appear as red, purple or blue. Most stations will not be found in the same places each time we restart the game. That station variation has some constraints to support faction viability. For info about the general layout of sectors and stations in the map, see the Sectors page.

Selected objects on the map can be targeted by the player ship using the Target Object In List hotkey (T). Player assets are coloured green, friendly NPC objects are Blue and hostile objects are Red.account for stations

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