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With a ship in hand the player is free to explore the universe and make a name for themselves. Ships can accelerate, brake turn, tilt and strafe with the speeds based on the type of ship and equipment used. When viewed from the cockpit the ship vitals, weapon systems and targeting markers can be seen.

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The Playership HUD

Example HUD view:

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Ship status

Below the central reticle, three curved bars are located:

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  • SETA ownership
  • SETA activity
  • Under attack
  • Incoming missile(s)

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Situational awareness

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  • The position in space that main weapons currently aim at is denoted by one white dot each (see two dots in image below, up-left from central reticle)
  • Turrets controls for Medium ships have quick-access icons in the top-middle (Turret controls for all ships are described on the Combat And Weapons page)

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