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( Work in progress )

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I'm still learning; apologies for any errors in this guide, please point out anything you see. At some point it will actually be a howto, currently it's notes links and blather. 

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Communications

EGOSOFT Forums for all languages and games

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Mods

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Hacking References

forum](https://forum.egosoft.com/viewforum.php?f=192)

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Tools

  • X Catalog tool 1.11 - .CAT unpacker. Requires you register your game with the EGOSOFT site to download. There's also

XERCES, which doesn't require registration, and has clicky.

code completion for x4 variables and instructions for using

+ Those who do know emacs and want code completion [might find joy
      here](http://lgfang.github.io/mynotes/emacs/emacs-xml.html) but
      you will have to reprocess the
      XSD's. [This](https://martinfowler.com/articles/emacs-nxml-completion.html)
      could be of use too, typing that extra `="` can be a pain.

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XMLpatch

XR modding guide, which is similar enough to help.

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Publishing on Steam

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Gameplay References

 

 

 

 

 

 

Most of the code and data that governs the game is located in XML files. Mods can add to the game data, or even alter the stock data as its loaded.

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