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Comment: text behind menus fix

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Developer notes for changes in 3.00 Beta 10

UI

General

  • (BUGFIX) Certain texts (namely: Game paused, Saving game... (and related), and texts in the subchannel bar) appeared behind menus, making them kind of unreadable, if the menu was open. This has been resolved, and these texts are displayed in front of open menus now.
    Image Added

Crosshair

  • (BUGFIX) The interactive text in the crosshair (1st-person and non-1st-person modes) could be displayed in certain cases, even if the interaction was not possible at the moment. One obvious case was when talking to an NPC, where the "talk" action text was still displayed during the conversation.
    It could also happen the other way around (i.e. the interaction text would be missing in certain situations). Both cases have been fixed now.