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  • (BUGFIX) The interactive text in the crosshair (1st-person and non-1st-person modes) could be displayed in certain cases, even if the interaction was not possible at the moment. One obvious case was when talking to an NPC, where the "talk" action text was still displayed during the conversation.
    It could also happen the other way around (i.e. the interaction text would be missing in certain situations). Both cases have been fixed now.

Target Monitor

  • (BUGFIX) Occasionally the monitor could get stuck and stop working until a UI reload occurred (f.e. by starting/loading a new game, changing the game resolution, etc.). This has been fixed now.