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- A multi-purpose menu offering a variety of ways to find particular offers.
- Presents all known offers (your property; NPC property you've visited recently, or with Trade Agents on).
- Able to view all sale offers, or all purchase offers.
- A broad-ranging text filter allows you to focus on, for example, object names, zones or wares.
- Available directly, or via a station or CV's Detail Menu (in order to quickly see offers just for that station/CV).
- Possible trades can be ordered in various ways, such as by 'price per unit as % difference from mean price per unit'.
Trade Deals menu (shift+Y)
- The Rebirth v4.00 counterpart to the Trade Offers menu, which introduced in Rebirth v4.00, streamlines regular trading.
- Only presents deals (where player knows a matched sale and purchase).
- Incorporates a cargo hold filter, like blackmilan's mod, that restricts presented deals to those the selected ship can carry.
- Possible deals can be ordered by distance, investment or profit.
- For deals involving wares on player-owned stations, the sale price is displayed in the Profit column.
- When ordering the menu by Profit, an estimate for player-owned wares is used (probably sale price vs average price).
Useful info from elsewhere on the web:
- NPC ships and Trade Reservation have been explanation by Burnit! (link; Oct 01, 2015).
- Station Match Finder, for matching ware production and needs by EuRoKa (link; Nov 10, 2014).
- Station building guide by Simoom (link; Feb 18, 2014).
Useful info from elsewhere on the web:
- There's an interesting thread here about how trades are currently (v3.61/v4.00b) worked out, & why your station may stop trading for a time, with Dev comments/clarifications.
Personal trading via Skunk
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