...
- 4x Silicon Mine L (Teladi)
- 5x Ore Mine L (Teladi)
- 1x Solar Power Plant XL (Boron)
- 1x Solar Power Plant M (Boron)
- 7x 1x Crystal Fabs L (Boron)
- 1x Bofu Chemical Plants L (Boron)
- 1x Bio Gas Factory L (Boron)
- 2x Crystal Fabs M (Boron)
- 7x 2x Bofu Chemical Plants M (Boron)
- 7x 2x Bio Gas Factory M (Boron)
- 6.5x Food Medium (Any Race)
- 6.5x Bio Medium (Any Race)
- 13x Weapon/Missile/Shield Forges Small (Any Race)
- 2x Fighter Drone (MKII) Production Facility (Argon/Split)/Recon Drone Construction Facility (Boron)/Keris Drone Production Facility (Terran)/Advanced Satellite Production Facility (Argon/Paranid/Split)(lone food factory race determined by the factory chosen for this)
- 1x Food Medium (Argon/Boron/Split/Terran)/Space Jewellery M (Paranid)
- 1x Bio Medium (Argon/Bron/Split/Terran)/Snail Ranch M (Paranid)
...
- 5x Silicon Mine L (Teladi)
- 4x Ore Mine L (Teladi)
- 1x Solar Power Plant XL (Boron)
- 2x Solar Power Plant M (Boron)
- 1x 3x Crystal Fabs L (Boron)
- 5x Crystal Fabs M (Boron)
- 1x 3x Bofu Chemical Plants L (Boron)
- 5x Bofu Chemical Plants M (Boron)
- 1x 3x Bio Gas Factory L (Boron)5x Bio Gas Factory M (Boron)
- 3.5x Food Medium (Any Race)
- 3.5x Bio Medium (Any Race)
- 7x Weapon/Missile/Shield Forges Small (Any Race)
- 5x Food productivity (Any Race)(Same as silicon using factories)
- 5x Bio productivity (Any Race)(Same as silicon using factories)
- 5x productivity from Fighter Drone (MKII) Production Facility (Argon/Split)/Recon Drone Construction Facility (Boron)/Keris Drone Production Facility (Terran)/Advanced Satellite Production Facility (Argon/Paranid/Split)/Chip Plant (Boron recommended)/Computer Plant (Split recommended)/Crystal Fab (Boron recommended)
...
- 4x Silicon Mine L (Teladi)
- 1x Ore Mine L (5 yield)(Teladi)
- 1x Solar Power Plant XL (Boron)
- 2x Solar Power Plant M (Boron)
- 1x 3x Crystal Fabs L (Boron)
- 5x Crystal Fabs M (Boron)
- 1x 3x Bofu Chemical Plants L (Boron)
- 1x 3x Bio Gas Factory L (Boron)
- 5x Bofu Chemical Plants M (Boron)
- 5x Bio Gas Factory M (Boron)
- 4x Chip Plant (Split)
- 1x Chelt Space 4x Chip Plant (Split)
- 1x Chelt Space Aquarium L (Split)
- 1x Rastar Refinery L (Split)
- 1x Computer Plant (Teladi)
- 1x Quantum Tube Fab (Teladi)
- 1x Flower Farm M (Teladi)
- 1x Sun Oil Refinery M (Teladi)
- 1x Teladianium Foundry M (Teladi)
- 1x Wheat Farm M (Argon)
- 1x Rimes Factory M (Argon)
- 3x Food Medium (Any Race)
- 3x Bio Medium (Any Race)
- 6x Weapon/Missile/Shield Forges Small (Any Race)
- 1x Food productivity (Any Race)(Same as silicon using factories)
- 1x Bio productivity (Any Race)(Same as silicon using factories)
- 1x productivity from Fighter Drone (MKII) Production Facility (Argon/Split)/Recon Drone Construction Facility (Boron)/Keris Drone Production Facility (Terran)/Advanced Satellite Production Facility (Argon/Paranid/Split)/Chip Plant (Boron recommended)/Computer Plant (Split recommended)/Crystal Fab (Boron recommended)
Output: 3x Weapon/Missile/Shield productivity, 1x Fighter Drone MKII/Recon Drone/Keris/Advanced Satellite/Microchips/Crystals/Computer Components productivity, 0.47x (56/h) Crystals, 0.5x (90/h) Rastar Oil, 2x (40/h) Microchips, 1x (300/h) Cloth Rimes, 1x (240/h) Teladianium, 0.5x (75/h) Computer Components, 0.5x (36/h) Quantum Tubes, 1.01x (76/h) Silicon Wafers, 0.54x (163/h) Ore and 1.22x (2,203/h) Energy Cells productivity
Brennan's Triumph
Cathedral of Xaar
Ceo's Doubt
Ceo's Wellspring
Cho's Defeat
Circle Of Labour
Clarity's End
Company Strength
Danna's Chance
Dark Waters
Depths of Silence
Desecrated Skies
Distant Clouds
Dukes Vision
Eighteen Billion
Elena's Fortune
Emperor Mines
Emperor's Pride
Emperor's Wisdom
Enduring Light
Family Njy
Family Pride
Family Rhy
Family Ryk
Family Tkr
Family Whi
Family Zein
Farnham's Legend
Freedom's Reach
Friar's Retreat
Gaian Star
Getsu Fune
Ghinn's Escape
Great Reef
Guiding Star
Gunne's Crusade
...
General Information
Resources
Sun Strength: 10/9 multiplier (150%)
Silicon Productivity: 8.17x (613/h)(2x26 and 2x13 yields)
Ore Productivity: 9.5x (2,986/h)(34, 20, 2x15 and 2x6 yields)
NPC Activity
Frequent Pirate fighter wings spawn in the sector
Occasional Pirate M6, M7, M2 and M1 ships spawn or patrol through the sector
Frequent Military patrols of all races
A constant stream of traders pass through the sector
Commentary
A Pirate owned sector with lots of debris making the hauling of mines challenging unless PSGs or mobile miners are used to clear a path. Due to the location of the sector in "Pirate Alley" there is a need to defend complexes built if the player does not have enough Race Rank to be neutral with the pirates and should not be considered early on until the capital ships have been purged by military patrols. The frequent use of the sector for passing military patrols means that any complexes should be built in the east of the sector at >30km from the ecliptic. As this sector is owned by pirates the complex can be used to produce illegals although there is only enough spare energy for one Bio/Food factory. This sector cannot singlehandedly support a PHQ.
Wares Only Complex
- 4x Silicon Mine L (Teladi)
- 6x Ore Mine L (Teladi)
- 2x Crystal Fabs L (Boron)
- 2x Crystal Fabs M (Boron)
- 2x Bofu Chemical Plants L (Boron)
- 2x Bio Gas Factory L (Boron)
- 2x Bofu Chemical Plants M (Boron)
- 2x Bio Gas Factory M (Boron
- 1x Solar Power Plant XL (Boron)
- 2x Solar Power Plant M (Boron)
- 9.5x Food Medium (Any Race)
- 9.5x Bio Medium (Any Race)
- 19x Weapon/Missile/Shield/Mine Forges Small (Any Race)
Output: 9.5x Weapon/Missile/Shield/Mine productivity and 1.37x (2,482/h) Energy Cells productivity
Cathedral of Xaar
Ceo's Doubt
Ceo's Wellspring
Cho's Defeat
Circle Of Labour
Clarity's End
Company Strength
Danna's Chance
Dark Waters
Depths of Silence
Desecrated Skies
Distant Clouds
Dukes Vision
Eighteen Billion
Elena's Fortune
Emperor Mines
Emperor's Pride
Emperor's Wisdom
Enduring Light
Family Njy
Family Pride
Family Rhy
Family Ryk
Family Tkr
Family Whi
Family Zein
Farnham's Legend
Freedom's Reach
Friar's Retreat
Gaian Star
Getsu Fune
Ghinn's Escape
Great Reef
Guiding Star
Gunne's Crusade
Harmony Of Perpetuity
General Information
Resources
Sun Strength: 13/9 multiplier (300%)
Silicon Productivity: 5.5x (447/h)(18,19 and 20 yields)
Ore Productivity: 3.5x (1,062/h)(16 and 18 yields)
NPC Activity
0-2 Goner stations may spawn on game start which attract TS traffic of mainly Argon and Paranid origin
Sector is rarely used to jump spawn small Pirate and Yaki fighter squads (1-3 M3/M4 ships) and Duke's Dangerous Goods TS ships
No instances of military patrols or pirates entering the sector have been observed
Commentary
For game starts hostile to the Argon getting to the sector can be challenging but the lack of threats unable to be dealt with by a single laser tower or M6, lack of obstacles during mine relocation, complete asteroid utilisation and relative sector neutrality make this sector ideal for a first complex. The comparative excess of silicon to ore means the complex can support a factory producing drones or Advanced Satellites in addition to 7 factories for missile support/ship equipping/stock market manipulation. It is advisable to place the complex hub within 4.5km of the South gate. This sector cannot singlehandedly support a PHQ.
Wares Only Core Complex
- 3x Silicon Mine L (Teladi)
- 2x Ore Mine L (Teladi)
- 3x Solar Power Plant M (Boron)
- 2x Crystal Fabs L (Boron)
- 2x Bofu Chemical Plants L (Boron)
- 2x Bio Gas Factory L (Boron)
Output: 15.5x (27,915/h) Energy Cells and 3.5x (1,062/h) Ore productivity
High Energy Cell Output Variant
- 3x Food Medium (Any Race)
- 3x Bio Medium (Any Race)
- 6x Weapon/Missile/Shield Forges Small (Any Race)
- 1x Fighter Drone (MKII) Production Facility (Argon/Split)/Recon Drone Construction Facility (Boron)/Keris Drone Production Facility (Terran) (lone food factory race determined by the factory chosen for this)
- 1x Food Medium (Argon/Boron/Split/Terran)
- 1x Bio Medium (Argon/Boron/Split/Terran)
- 1x Weapon/Missile/Shield Forge Small (Argon/Boron/Split/Terran)(matches the race of the lone food factory)
- 1x Wheat Farm M (Argon)/Dream Farm M (Teladi)
- 1x Space Fuel Distillery M (Argon)/Bliss Place M (Teladi)
Output: 3.5x Weapon/Missile/Shield productivity, 0.5x drone productivity, 1x illegals productivity and 1.5x (2,701/h) Energy Cells productivity
Low Energy Cell Output Variant
- 1x Food Medium (Any Race)
- 1x Bio Medium (Any Race)
- 1x Food Large (Any Race)
- 1x Bio Large (Any Race
- 7x Weapon/Missile/Shield Forges Small (Any Race)
- 1x Fighter Drone (MKII) Production Facility (Argon/Split)/Recon Drone Construction Facility (Boron)/Keris Drone Production Facility (Terran)/Advanced Satellite Production Facility (Argon/Paranid/Split)(lone food factory race determined by the factory chosen for this)
- 1x Food Medium (Argon/Boron/Split/Terran)/Space Jewellery M (Paranid)
- 1x Bio Medium (Argon/Bron/Split/Terran)/Snail Ranch M (Paranid)
- 1x Wheat Farm M (Argon)/Dream Farm M (Teladi)
- 1x Space Fuel Distillery M (Argon)/Bliss Place M (Teladi)
Output: 3.5x Weapon/Missile/Shield productivity, 0.5x drone/Advanced Satellite productivity, 0.5x Food/Majaglit, 1x illegals productivity and 0.5x (900/h) Energy Cells productivity
Hatikvah's Faith
Heaven's Assertion
Herron's Nebula
Hila's Joy
Hollow Infinity
Ianamus Zura
Interworlds
Jupiter 3
Kuiper Belt
Light Of Heart
General Information
Resources
Sun Strength:
...
10/9 multiplier (
...
150%)
Silicon Productivity:
...
6.5x (
...
499/h)(18, 17,
...
15 and
...
13 yield)
Ore Productivity:
...
8.5x (
...
2,
...
569/h)(
...
27, 23 and
...
2x17 yields)
NPC Activity
0-2 Goner stations may spawn on game start which attract TS traffic of mainly Argon and Paranid origin
Sector is rarely used to jump spawn small Pirate and Yaki fighter squads (1-3 M3/M4 ships) and Duke's Dangerous Goods TS ships
No instances of military patrols or pirates entering the sector have been observed
Commentary
...
Frequent military patrols of all races except Terrans pass through this sector
Rapid response fleet ships often jump to this sector for repairs
An Argon Supply Mammoth is found hovering near one of the jump gates
Heavy Argon police and RR presence
Several Argon stations including a Shipyard and Equipment Dock
Commentary
A very busy sector due to it having a central location in the universe. The frequent military patrols mean that the complex should be built in the east of the map far from the ecliptic to avoid discovery by hostile races invading the sector and not be considered if hostile to the Argon. The large flow of traders and local Equipment Dock makes this a good sector for selling products to NPCs for credits. The excess of Ore yield compared to Silicon means not all Ore is utilised. This sector cannot singlehandedly support a PHQ.
Wares Only Core Complex
...
- 4x Silicon Mine L (Teladi)
- 2x Ore Mine L (Teladi)
- 3x Solar Power Plant M (Boron)
- 1x Solar Power Plant L (Boron)
...
- 1x Crystal Fabs L (Boron)
- 4x Crystal Fabs M (Boron)
...
- 1x Bofu Chemical Plants L (Boron)
...
- 1x Bio Gas Factory L (Boron)
Output: 15.5x (27,915/h) Energy Cells and 3.5x (1,062/h) Ore productivity
High Energy Cell Output Variant
...
- 4x Bofu Chemical Plants M (Boron)
- 4x Bio Gas Factory M (Boron)
- 7x Food Medium (Any Race)
...
- 7x Bio Medium (Any Race)
...
- 14x Weapon/Missile/Shield Forges Small (Any Race)
...
Output: 3.5x Weapon/Missile/Shield productivity, 0.5x drone productivity, 1x illegals productivity and 1.5x (2,701/h) Energy Cells productivity
Low Energy Cell Output Variant
- 1x Food Medium (Any Race)
- 1x Bio Medium (Any Race)
- 1x Food Large (Any Race)
- 1x Bio Large (Any Race
- 7x Weapon/Missile/Shield Forges Small (Any Race)
- 1x Fighter Drone (MKII) Production Facility (Argon/Split)/Recon Drone Construction Facility (Boron)/Keris Drone Production Facility (Terran)/Advanced Satellite Production Facility (Argon/Paranid/Split)(lone food factory race determined by the factory chosen for this)
- 1x Food Medium (Argon/Boron/Split/Terran)/Space Jewellery M (Paranid)
- 1x Bio Medium (Argon/Bron/Split/Terran)/Snail Ranch M (Paranid)
- 1x Wheat Farm M (Argon)/Dream Farm M (Teladi)
- 1x Space Fuel Distillery M (Argon)/Bliss Place M (Teladi)
Output: 3.5x Weapon/Missile/Shield productivity, 0.5x drone/Advanced Satellite productivity, 0.5x Food/Majaglit, 1x illegals productivity and 0.5x (900/h) Energy Cells productivity
Hatikvah's Faith
Heaven's Assertion
Herron's Nebula
Hila's Joy
Hollow Infinity
Ianamus Zura
Interworlds
Jupiter 3
Kuiper Belt
Light Of Heart
Light Water
LooManckStrat's Legacy
Lost Order
Lucky Planets
General Information
Resources
Sun Strength: 9/9 multiplier (100%)
Silicon Productivity: 3.5x (268/h)(14, 11, and 8 yields)
Ore Productivity: 10.5x (3,213/h)(23, 18, 15, 11, 10, 2x8, 5 and 2 yields)
NPC Activity
Frequent military patrols from the Boron, Paranid and Teladi
A constant stream of traders pass through the sector between the West and East gates.
A Boron Supply Orca is found hovering near one of the jump gates
Heavy Boron police and RR presence
Several Boron stations including a Shipyard, Equipment Dock, 2 Ore Mine Ms and 2 Silicon Mine Ms.
Commentary
A central Boron sector which is popular for setting up early stations and later a complex for generating credits. There are multiple NPC solar power plants, mines and Boron food and bio stations within two jumps to buy resources to feed partially constructed complexes and several equipment docks and military outposts to sell produced lasers, missiles and shields in addition to the numerous NPC traders that pass through the sector. The excess of Ore yield compared to Silicon means not all Ore asteroids are utilised. This sector cannot singlehandedly support a PHQ. The nearby NPC solar power plants and silicon mines can be used for further Ore asteroid utilisation. The close proximity to a shipyard makes hiring NPC TLs to erect Boron stations before the player owns a TL a viable option.
Wares Only Complex
- 3x Silicon Mine L (Teladi)
- 2x Ore Mine L (18 and 5 yields)(Teladi)
- 1x Crystal Fabs L (Boron)
- 1x Crystal Fabs M (Boron)
- 1x Bofu Chemical Plants L (Boron)
- 1x Bio Gas Factory L (Boron)
- 1x Bofu Chemical Plants M (Boron)
- 1x Bio Gas Factory M (Boron)
- 1x Solar Power Plant L (Boron)
- 1x Solar Power Plant M (Boron)
- 4.5x Food Medium (Any Race)
- 4.5x Bio Medium (Any Race)
- 9x Weapon/Missile/Shield Forges Small (Any Race)(Boron Dragonfly Missile Factory recommended)
Output: 4.5x Weapon/Missile/Shield productivity, 0.5x (83/h) Ore and 0x (59/h) Energy Cells productivity
Megnir
Menelaus' Paradise
Midnight Star
MiTon's Refuge
Mines Of Fortune
Ministry Of Finance
Montalaar
Moo-Kye's Revenge
New Income
Nopelios' Memorial
Nyana's Hideout
Ocean Of Fantasy
Ocracoke's Storm
Olmanckletslat's Treaty
Omicron Lyrae
Oort Cloud
Patriarch's Conclusion
Patriarch's Keep
Patriarch's Retreat
Perdition's End
Perpetual Sin
Player Owned Sector
Pluto
Pontifexs' Realm
Pontifexs' Seclusion
Preacher's Refuge
Preacher's Void
...
Output: 7x Weapon/Missile/Shield
...
productivity, 1.5x (469/h) Ore and 1x (1,541/h) Energy Cells productivity
Light Water
LooManckStrat's Legacy
Lost Order
Lucky Planets
General Information
Resources
Sun Strength: 9/9 multiplier (100%)
Silicon Productivity: 3.5x (268/h)(14, 11, and 8 yields)
Ore Productivity: 10.5x (3,213/h)(23, 18, 15, 11, 10, 2x8, 5 and 2 yields)
NPC Activity
Frequent military patrols from the Boron, Paranid and Teladi
A constant stream of traders pass through the sector between the West and East gates.
A Boron Supply Orca is found hovering near one of the jump gates
Heavy Boron police and RR presence
Several Boron stations including a Shipyard, Equipment Dock, 2 Ore Mine Ms and 2 Silicon Mine Ms.
Commentary
A central Boron sector which is popular for setting up early stations and later a complex for generating credits. There are multiple NPC solar power plants, mines and Boron food and bio stations within two jumps to buy resources to feed partially constructed complexes and several equipment docks and military outposts to sell produced lasers, missiles and shields in addition to the numerous NPC traders that pass through the sector. The excess of Ore yield compared to Silicon means not all Ore asteroids are utilised. This sector cannot singlehandedly support a PHQ. The nearby NPC solar power plants and silicon mines can be used for further Ore asteroid utilisation. The close proximity to a shipyard makes hiring NPC TLs to erect Boron stations before the player owns a TL a viable option.
Wares Only Complex
- 3x Silicon Mine L (Teladi)
- 2x Ore Mine L (18 and 5 yields)(Teladi)
- 1x Crystal Fabs L (Boron)
- 1x Crystal Fabs M (Boron)
- 1x Bofu Chemical Plants L (Boron)
- 1x Bio Gas Factory L (Boron)
- 1x Bofu Chemical Plants M (Boron)
- 1x Bio Gas Factory M (Boron)
- 1x Solar Power Plant L (Boron)
- 1x Solar Power Plant M (Boron)
- 4.5x Food Medium (Any Race)
- 4.5x Bio Medium (Any Race)
- 9x Weapon/Missile/Shield Forges Small (Any Race)(Boron Dragonfly Missile Factory recommended)
Output: 4.5x Weapon/Missile/Shield productivity, 0.5x (83/h) Ore and 0x (59/h) Energy Cells productivity
Megnir
Menelaus' Paradise
Midnight Star
MiTon's Refuge
Mines Of Fortune
Ministry Of Finance
Montalaar
Moo-Kye's Revenge
New Income
Nopelios' Memorial
Nyana's Hideout
Ocean Of Fantasy
Ocracoke's Storm
Olmanckletslat's Treaty
Omicron Lyrae
Oort Cloud
Patriarch's Conclusion
Patriarch's Keep
Patriarch's Retreat
Perdition's End
Perpetual Sin
Player Owned Sector
Pluto
Pontifexs' Realm
Pontifexs' Seclusion
Preacher's Refuge
Preacher's Void
President's End
General Information
Resources
Sun Strength: 10/9 multiplier (150%)
Silicon Productivity: 3x (254/h)(26 and 6 yields)
Ore Productivity: 4x (1,205/h)(21 and 18 yields)
NPC Activity
Frequent Argon, Boron and Paranid traders pass through the sector
Patrolling Argon and Paranid military ships pass through the sector
Commentary
A good sector for an early complex due to the proximity to several equipment docks and safety provided by the argon military however care must be taken never to fall into negative Race Rank values with the Argon because conflicts with the rapid response fleet will quickly become self reinforcing. It is advisable to place the complex in the middle of the sector for easy access to the trade lanes and jump gates. This sector cannot singlehandedly support a PHQ.
Wares Only Complex
- 2x Silicon Mine L (Teladi)
- 2x Ore Mine L (Teladi)
- 3x Crystal Fabs M (Boron)
- 3x Bofu Chemical Plants M (Boron)
- 3x Bio Gas Factory M (Boron)
- 1x Solar Power Plant L (Boron)
- 3x Food Medium (Any Race)
- 3x Bio Medium (Any Race)
- 6x Weapon/Missile/Shield Forges Small (Any Race)
Output: 3x Weapon/Missile/Shield productivity, 1x (305/h) Ore and 0.3x (552/h) Energy Cells productivity
Priest Refuge
Priest Rings
...
Rolk's Legacy
Sacred Relic
Savage Spur
General Information
Resources
Sun Strength: 10/9 multiplier (150%)
...
Ore Productivity: 244.5x (73,391/h)(3x57, 3x51, 3x46, 3x39, 3x34, 3x32, 6x29, 3x28, 6x27, 3x26, 6x23, 3x22, 3x21, 3x20, 3x19, 9x18, 3x17, 6x16, 3x14, 3x13, 9x12, 3x11, 3x10, 3x9, 3x8, 3x7, 3x6, 12x5, 6x3, 3x1 and 6x0 yields)
NPC Activity
Yaki fighter squads (1-3 M3/M4 ships) frequently patrol the sector
The Paranid Military Outpost in Empire's Edge will periodically send military patrols through the sector on the way to Senator's Badlands
Commentary
One of the most resource rich sectors in the game and not owned by a major race making this sector an ideal base of operations. There is enough Silicon productivity for a self sustaining complex that can support the PHQ and 198 factories for missile support/ship equipping/stock market manipulation which is enough to instantly supply most ships able to be produced by the PHQ. There is an excess of Ore asteroids so not all are used. The density of the asteroid field is so high that some asteroids need to be destroyed using missiles or a Mobile Drilling System so some mines can be moved out of the asteroid field before returning later to place mines on the asteroids when they respawn. If the player uses an M7M for combat this is one of the six sectors that will need to be used for dedicated missile production. By there being no sector owner the complex and PHQ is safe from RR ships if the player is hostile to a major race while the Yaki patrols are small enough to easily be fought off. It is advisable to place the complex hub in the south west of the sector at least 50km from the South Gate to avoid the infrequent Paranid military patrols. This sector can singlehandedly support a PHQ.
...
Unknown Sector (8,16)
Unknown Sector (9,7)
General Information
Resources
Sun Strength: 10/9 multiplier (150%)
...
Ore Productivity: 10.5x (3283/h)(30, 25, 17, 13, 8, 2x5 and 1 yields)
NPC Activity
None unless a pirate base spawns or the player builds factories/complexes that sell to NPC traders.
Commentary
A convenient sector for a complex since it is close to Hatikvah's Faith making it a useful refuelling stop for jumping due to the relative central position in the universe before ownership of the HUB is obtained and for equipping ships brought at the nearby OTAS Shipyard in Legends Home (the neighbouring sector). If hostile to the Argon it also makes a quiet base of operations for launching assaults into argon space from. The slight excess of Ore yield compared to Silicon means not all Ore asteroids are utilised. Due to the medium size of complex able to be sustained it typically makes a good second self sustaining complex. This is a good sector for having 10x Lasertower Factories for keeping other player owned stations/complexes secured. This sector cannot singlehandedly support a PHQ.
Wares Only Complex
- 4x Silicon Mine L (Teladi)
- 6x Ore Mine L (30, 25, 13, 2x5 and 1 yields)(Teladi)
- 3x Crystal Fabs L (Boron)
- 3x Bofu Chemical Plants L (Boron)
- 3x Bio Gas Factory L (Boron)
- 1x Solar Power Plant L (Boron)
- 4x Solar Power Plant M (Boron)
- 8.5x Food Medium (Any Race)
- 8.5x Bio Medium (Any Race)
- 17x Weapon/Missile/Shield Forges Small (Any Race)
...