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Kuiper Belt

Light Of Heart

Light Water

LooManckStrat's Legacy

Lost Order

Lucky Planets

General Information

Resources

Sun Strength: 910/9 multiplier (100%150%)

Silicon Productivity: 36.5x (268499/h)(1418, 1117, 15 and 8 yields13 yield)

Ore Productivity: 108.5x (32,213569/h)(23, 18, 15, 11, 10, 2x8, 5 and 2 27, 23 and 2x17 yields)

NPC Activity

Frequent military patrols from  the Boron, Paranid and Teladi

A constant stream of traders pass through the sector between the West and East gates.

A Boron Supply Orca of all races except Terrans pass through this sector

Rapid response fleet ships often jump to this sector for repairs

An Argon Supply Mammoth is found hovering near one of the jump gates

 

Heavy Boron Argon police and RR presence

 

Several Boron Argon stations including a Shipyard , and Equipment Dock, 2 Ore Mine Ms and 2 Silicon Mine Ms.

Commentary

A central Boron sector which is popular for setting up early stations and later a complex for generating credits. There are multiple NPC solar power plants, mines and Boron food and bio stations within two jumps to buy resources to feed partially constructed complexes and several equipment docks and military outposts to sell produced lasers, missiles and shields in addition to the numerous NPC traders that pass through the sector. very busy sector due to it having a central location in the universe. The frequent military patrols mean that the complex should be built in the east of the map far from the ecliptic to avoid discovery by hostile races invading the sector and not be considered if hostile to the Argon. The large flow of traders and local Equipment Dock makes this a good sector for selling products to NPCs for credits. The excess of Ore yield compared to Silicon means not all Ore asteroids are is utilised. This sector cannot singlehandedly support a PHQ. The nearby NPC solar power plants and silicon mines can be used for further Ore asteroid utilisation. The close proximity to a shipyard makes hiring NPC TLs to erect Boron stations before the player owns a TL a viable option.

Wares Only Complex

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Wares Only Core Complex

  • 4x Silicon Mine L (Teladi)
  • 2x Ore Mine L (Teladi)
  • 3x Solar Power Plant M (Boron)
  • 1x Solar Power Plant L (Boron)
  • 1x Crystal Fabs L (Boron)
  • 1
  • 4x Crystal Fabs M (Boron)
  • 1x Bofu Chemical Plants L (Boron)
  • 1x Bio Gas Factory L (Boron)
  • 1x
  • 4x Bofu Chemical Plants M (Boron)
  • 1x 
  • 4x Bio Gas Factory M (Boron)
  • 1x Solar Power Plant L (Boron)
  • 1x Solar Power Plant M (Boron)
  • 4.5x
  • 7x Food Medium (Any Race)
  • 4.5x
  • 7x Bio Medium (Any Race)
  • 9x
  • 14x Weapon/Missile/Shield Forges Small (Any Race)
  • (Boron Dragonfly Missile Factory recommended)

Output: 4.5x 7x Weapon/Missile/Shield productivity, 01.5x (83469/h) Ore and 0x 1x (591,541/h) Energy Cells productivity 

Megnir

Menelaus' Paradise

Midnight Star

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Light Water

LooManckStrat's

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Mines Of Fortune

Ministry Of Finance

Montalaar

Moo-Kye's Revenge

New Income

Nopelios' Memorial

Nyana's Hideout

Ocean Of Fantasy

Ocracoke's Storm

Olmanckletslat's Treaty

Omicron Lyrae

Oort Cloud

Patriarch's Conclusion

Patriarch's Keep

Patriarch's Retreat

Perdition's End

Perpetual Sin

Player Owned Sector

Pluto

Pontifexs' Realm

Pontifexs' Seclusion

Preacher's Refuge

Preacher's Void

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Legacy

Lost Order

Lucky Planets

General Information

Resources

Sun Strength: 9/9 multiplier (100%)

Silicon Productivity: 3.5x (268/h)(14, 11, and 8 yields)

Ore Productivity: 10.5x (3,213/h)(23, 18, 15, 11, 10, 2x8, 5 and 2 yields)

NPC Activity

Frequent military patrols from  the Boron, Paranid and Teladi

A constant stream of traders pass through the sector between the West and East gates.

A Boron Supply Orca is found hovering near one of the jump gates

Heavy Boron police and RR presence

Several Boron stations including a Shipyard, Equipment Dock, 2 Ore Mine Ms and 2 Silicon Mine Ms.

Commentary

A central Boron sector which is popular for setting up early stations and later a complex for generating credits. There are multiple NPC solar power plants, mines and Boron food and bio stations within two jumps to buy resources to feed partially constructed complexes and several equipment docks and military outposts to sell produced lasers, missiles and shields in addition to the numerous NPC traders that pass through the sector. The excess of Ore yield compared to Silicon means not all Ore asteroids are utilised. This sector cannot singlehandedly support a PHQ. The nearby NPC solar power plants and silicon mines can be used for further Ore asteroid utilisation. The close proximity to a shipyard makes hiring NPC TLs to erect Boron stations before the player owns a TL a viable option.

Wares Only Complex

    • 3x Silicon Mine L (Teladi)
    • 2x Ore Mine L (18 and 5 yields)(Teladi)
    • 1x Crystal Fabs L (Boron)
    • 1x Crystal Fabs M (Boron)
    • 1x Bofu Chemical Plants L (Boron)
    • 1x Bio Gas Factory L (Boron)
    • 1x Bofu Chemical Plants M (Boron)
    • 1x Bio Gas Factory M (Boron)
    • 1x Solar Power Plant L (Boron)
    • 1x Solar Power Plant M (Boron)
    • 4.5x Food Medium (Any Race)
    • 4.5x Bio Medium (Any Race)
    • 9x Weapon/Missile/Shield Forges Small (Any Race)(Boron Dragonfly Missile Factory recommended)

Output: 4.5x Weapon/Missile/Shield productivity, 0.5x (83/h) Ore and 0x (59/h) Energy Cells productivity 

Megnir

Menelaus' Paradise

Midnight Star

MiTon's Refuge

Mines Of Fortune

Ministry Of Finance

Montalaar

Moo-Kye's Revenge

New Income

Nopelios' Memorial

Nyana's Hideout

Ocean Of Fantasy

Ocracoke's Storm

Olmanckletslat's Treaty

Omicron Lyrae

Oort Cloud

Patriarch's Conclusion

Patriarch's Keep

Patriarch's Retreat

Perdition's End

Perpetual Sin

Player Owned Sector

Pluto

Pontifexs' Realm

Pontifexs' Seclusion

Preacher's Refuge

Preacher's Void

President's End

General Information

Resources

Sun Strength: 10/9 multiplier (150%)

Silicon Productivity: 3x (254/h)(26 and 6 yields)

Ore Productivity: 4x (1,205/h)(21 and 18 yields)

NPC Activity

Frequent Argon, Boron and Paranid traders pass through the sector

Patrolling Argon and Paranid military ships pass through the sector

Commentary

A good sector for an early complex due to the proximity to several equipment docks and safety provided by the argon military however care must be taken never to fall into negative Race Rank values with the Argon because conflicts with the rapid response fleet will quickly become self reinforcing. It is advisable to place the complex in the middle of the sector for easy access to the trade lanes and jump gates. This sector cannot singlehandedly support a PHQ.

Wares Only Complex

    • 2x Silicon Mine L (Teladi)
    • 2x Ore Mine L (Teladi)
    • 3x Crystal Fabs M (Boron)
    • 3x Bofu Chemical Plants M (Boron)
    • 3x Bio Gas Factory M (Boron)
    • 1x Solar Power Plant L (Boron)
    • 3x Food Medium (Any Race)
    • 3x Bio Medium (Any Race)
    • 6x Weapon/Missile/Shield Forges Small (Any Race)

Output: 3x Weapon/Missile/Shield productivity, 1x (305/h) Ore and 0.3x (552/h) Energy Cells productivity 

Priest Refuge

Priest Rings

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Rolk's Legacy

Sacred Relic

Savage Spur

General Information

Resources

Sun Strength: 10/9 multiplier (150%)

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Ore Productivity: 244.5x (73,391/h)(3x57, 3x51, 3x46, 3x39, 3x34, 3x32, 6x29, 3x28, 6x27, 3x26, 6x23, 3x22, 3x21, 3x20, 3x19, 9x18, 3x17, 6x16, 3x14, 3x13, 9x12, 3x11, 3x10, 3x9, 3x8, 3x7, 3x6, 12x5, 6x3, 3x1 and 6x0 yields)

NPC Activity

Yaki fighter squads (1-3 M3/M4 ships) frequently patrol the sector

The Paranid Military Outpost in Empire's Edge will periodically send military patrols through the sector on the way to Senator's Badlands

Commentary

One of the most resource rich sectors in the game and not owned by a major race making this sector an ideal base of operations. There is enough Silicon productivity for a self sustaining complex that can support the PHQ and 198 factories for missile support/ship equipping/stock market manipulation which is enough to instantly supply most ships able to be produced by the PHQ. There is an excess of Ore asteroids so not all are used. The density of the asteroid field is so high that some asteroids need to be destroyed using missiles or a Mobile Drilling System so some mines can be moved out of the asteroid field before returning later to place mines on the asteroids when they respawn. If the player uses an M7M for combat this is one of the six sectors that will need to be used for dedicated missile production. By there being no sector owner the complex and PHQ is safe from RR ships if the player is hostile to a major race while the Yaki patrols are small enough to easily be fought off. It is advisable to place the complex hub in the south west of the sector at least 50km from the South Gate to avoid the infrequent Paranid military patrols. This sector can singlehandedly support a PHQ.

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Unknown Sector (8,16)

Unknown Sector (9,7)

General Information

Resources

Sun Strength: 10/9 multiplier (150%)

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Ore Productivity: 10.5x (3283/h)(30, 25, 17, 13, 8, 2x5 and 1 yields)

NPC Activity

None unless a pirate base spawns or the player builds factories/complexes that sell to NPC traders.

Commentary

A convenient sector for a complex since it is close to Hatikvah's Faith making it a useful refuelling stop for jumping due to the relative central position in the universe before ownership of the HUB is obtained and for equipping ships brought at the nearby OTAS Shipyard in Legends Home (the neighbouring sector). If hostile to the Argon it also makes a quiet base of operations for launching assaults into argon space from. The slight excess of Ore yield compared to Silicon means not all Ore asteroids are utilised. Due to the medium size of complex able to be sustained it typically makes a good second self sustaining complex. This is a good sector for having 10x Lasertower Factories for keeping other player owned stations/complexes secured. This sector cannot singlehandedly support a PHQ.

Wares Only Complex

    • 4x Silicon Mine L (Teladi)
    • 6x Ore Mine L (30, 25, 13, 2x5 and 1 yields)(Teladi)
    • 3x Crystal Fabs L (Boron)
    • 3x Bofu Chemical Plants L (Boron)
    • 3x Bio Gas Factory L (Boron)
    • 1x Solar Power Plant L (Boron)
    • 4x Solar Power Plant M (Boron)
    • 8.5x Food Medium (Any Race)
    • 8.5x Bio Medium (Any Race)
    • 17x Weapon/Missile/Shield Forges Small (Any Race)

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