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Please note that the use of mods (e.g. Rebirth Workshop items, AKA "Extensions") Within X Rebirth, player-created content that changes the way the game works is called an "extension" and those that are in-use can be seen listed in-game via the main menu. Extensions are equivalent to within earlier Egosoft games, where player-created content took the form or "scripts" or "mods". Given that past familiarity, X Rebirth extensions are sometimes called mods and their creators are still refereed to as modders.

Please note that the use of extensions or save game edits can break games either of themselves, after future game updates, or via conflict with other mods extensions. Consequently, Egosoft are nor not generally able to support modded/save-game editted such modified games (see here for further details).

 

Items are preceded by the Rebirth version they where either most recently adjusted or added with.

 

Mods are generally added to the Extensions in the game's route directory.
1.30: Mods can be subscribed to via the Steam Workshop.
Mods can also be found on the Nexus website.
An up-to-date list of many mods, and their status, can be found Egosoft's X Rebirth - Scripts and Modding forum here.
3.53: Loading order of mods (AKA "Extension ") can follow defined dependencies.

Save Game Editing Tricks:
http://forum.egosoft.com/viewtopic.php?t=377686
However, do feel free to post any problems you may experience in appropriate threads on the X Rebirth - Scripts and Modding forum as the creator or others may be able to help you.

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The "Collection of modding resources" item lists Egosoft forum threads, and begins to pull together various tips dotted around the forum. The latter items have been created by Egosoft with the aim of providing help and information to modders.

See also: 

  • Egosoft's Technical Engine Development faq / blog (link).