Weapons are used by the primary and secondary weapon systems of ships to launch beams, missiles and projectiles at other ships during combat to deal damage. The equipment slots for weapons are always in the same orientation as the cockpit of the ship. Compared to Turrets the angle of rotation of weapons is limited to an arc in front of the ship however they have a greater damage output at the cost of poorer heat management. Weapons assigned to the primary weapons system will try to automatically follow the selected target while those assigned to the secondary weapons system will try to follow the cursor. Torpedo Launchers can only be mounted on weapon slots.
What ships can equip weapons is determined by their role and size class.
Stats of All Available Weapons
The data of this table is extracted from the Encyclopedia in the version 2.20.
It seems that weapon performance is not affected by whoever built them, e.g., an Argon-built S Bolt Repeater will have the same stats as the Paranid-built and the Teladi-built one.
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The following page is out of date, correct as of version 3.0 Hotfix 1 Beta 1 (Split Vendetta). |
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Small size (Small ships)
Name | Mk | Faction1 | Special Effects | Shield Burst DPS (MW) | Shield Sustained2 DPS (MW) | Armour Burst DPS (MW) | Armour Sustained2 DPS (MW) | Heat Gain (MW) | Eff. Range (km) | Bullet Speed (kmm/s) | Fire Rate (/s) | S|||||||||
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Beam Emitter | Mk1 | G | 125 | 122 | 125 | 25 | 4H+P+T | Hit Scan | 50 | 49 | 50 | 49 | 1,000 MJ/shot + 27 MW | 3.0 | N/A | N/A | ||||
S | Beam Emitter | Mk2 | G | 180 | 176 | 180 | 30 | 4H+P+T | Hit Scan | 97 | 95 | 97 | 95 | 1,000 MJ/shot + 31 MW | 3.0 | N/A | N/A | S|||
Blast Mortar | Bolt Repeater | Mk1 | G | 64 | 61 | 64 | 99 | 5 | 4 | 1 | ||||||||||
S | Bolt Repeater | Mk2 | G | 84 | 79 | 84 | 114 | 4 | 4.2 | 1 | ||||||||||
S | Ion Blaster | Mk1 | A | 700 | 591 | 75 (700) | 300 | 3 | 2.2 | 5 | ||||||||||
S | Ion Blaster | Mk2 | A | 1050 | 922 | 75 (1050) | 225 | 4 | 2 | 5 | ||||||||||
S | Mining Drill | Mk1 | G | 1 | 1 | 1 | 0 | 3Mk1 | HOP+MIN | Area Of Effect | 192 | 128 | 192 | 128 | 963 | 3.3 | 1,440 | 0.43 | ||
Blast Mortar | Mk2 | HOP+MIN | Area Of Effect | 375 | 251 | 375 | 251 | 963 | 3.3 | 1,440 | 0.43 | |||||||||
Bolt Repeater | Mk1 | H+P+T | Ricochets | 108 | 90 | 108 | 90 | 324 | 3.0 | 2,400 | 7.2 | |||||||||
Bolt Repeater | Mk2 | H+P+T | Ricochets | 213 | 174 | 213 | 174 | 366 | 3.0 | 2,400 | 6.67 | |||||||||
Boson Lance | Mk1 | ZYA | 1875 MJ/ shot | 390 | 390 | 390 | 390 | 8,000 MJ/shot | 5.0 | 10,000 | 0.63 | |||||||||
Boson Lance | Mk2 | ZYA | 3000 MJ/ shot | 769 | 769 | 769 | 769 | 8,000 MJ/shot | 5.0 | 10,000 | 0.77 | |||||||||
Burst Ray | Mk1 | PAR | Shield penetration Surface Element DPS x7 | 18 (+7 hull) | 10 (+4 hull) | 26 | 14 | 1,196 | 2.0 | N/A | N/A | |||||||||
S | Mining Drill | Mk2 | G | 3 | 3 | 3 | 0 | 3Burst Ray | Mk2 | PAR | Shield penetration Surface Element DPS x13 | 29 (+18 hull) | 11 (+7 hull) | 48 | 18 | 3,023 | 1.8 | N/A | N/AS | |
Ion Blaster | Mk1 | ARG | Anti-shield | 410 | 298 | 50 | 36 | 610 | 2.9 | 1,920 | 5 | |||||||||
Ion Blaster | Mk2 | ARG | Anti-shield | 1,056 | 770 | 32 | 23 | 604 | 2.9 | 1,920 | 4 | |||||||||
Mass Driver | Mk1 | PAR | Zoom 1500 MJ/ shot | 142 | 142 | 142 | 142 | 8,000 MJ/shot | 12 | 10,000 | 0.29 | |||||||||
Mass Driver | Mk2 | PAR | Zoom 1500 MJ/ shot | 142 | 142 | 142 | 142 | 4,500 MJ/shot | 12 | 10,000 | 0.29 | |||||||||
Muon Charger | Mk1 | TEL | Charge-up shots Damage Over Time Sticky Ammo | 204 | 185 | 204 | 185 | 56 | 2.4 | 1,571 | 0.75 | |||||||||
Muon Charger | Mk2 | TEL | Charge-up shots Damage Over Time Sticky Ammo | 396 | 358 | 396 | 358 | 56 | 2.4 | 1,571 | 0.75 | |||||||||
Neutron Gatling | Mk1 | T | Ricochets | 136 | 95 | 136 | 95 | 680 | 2.7 | 2,160 | 17 | |||||||||
Neutron Gatling | Mk2 | T | Ricochets | 276 | 192 | 276 | 192 | 713 | 2_ | 2,160 | 23 | |||||||||
Plasma Cannon | Mk1 | GAll | 437256 | 247143 | 437256 | 1250143 | 5 | 21,280 | 4.1 | 1,229 | 0.25 S | |||||||||
Plasma Cannon | Mk2 | All | G | 600443 | 333261 | 600443 | 1300261 | 5 | 21,138 | 4.1 | 1,229 | S0.33 | ||||||||
Pulse Laser | Mk1 | G | 82 | 80 | 82 | 36 | 3 | 6.5 | 1.5 | S | All | 81 | 75 | 81 | 75 | 134 | 3.1 | 4,147 | 2.55 | |
Pulse Laser | Mk2 | G | 101 | 99 | 101 | 24 | 3 | 6.5 | 1.35 | |||||||||||
S | Shard Battery | Mk1 | G | 400 | 287 | 400 | 80 | 3 | 3 | 1 | ||||||||||
S | Shard Battery | Mk2 | G | 750 | 473 | 750 | 118 | 3 | 4 | 1.25 | ||||||||||
Name | Mk | Race | Burst (MW) | Sustained (MW) | Damage (MW) | Max Heat Gain (MW) | Eff.All | 156 | 143 | 156 | 143 | 153 | 3.1 | 4,147 | 3.33 | |||||
Shard Battery | Mk1 | H+P+T | Scatter shots Ricochets | 245 | 139 | 245 | 139 | 245 | 2.3 | 2,880 | 1.0 | |||||||||
Shard Battery | Mk2 | H+P+T | Scatter shots Ricochets | 475 | 271 | 475 | 271 | 305 | 2.3 | 3,456 | 1.25 | |||||||||
Tau Accelerator | Mk1 | S | Scatter shots Ricochets | 270 | 147 | 270 | 147 | 450 | 2_ | 2,592 | 3 | |||||||||
Tau Accelerator | Mk2 | S | Scatter shots Ricochets | 524 | 287 | 524 | 287 | 447 | 2.1 | 3,110 | 3.5 | |||||||||
Thermal Disintegrator | Mk1 | S | Shield penetration Damage Over Time Sticky Ammo | 70 (+28 hull) | 59 (+26 hull) | 98 | 83 | 293 | 2_ | 1,728 | 3.54 | |||||||||
Thermal Disintegrator | Mk2 | S | Shield penetration Damage Over Time Sticky Ammo | 118 (+65 hull) | 92 (+50 hull) | 183 | 142 | 479 | 2.6 | 1,728 | 6.57 |
- Some weapons are only offered by specific races/factions:
- A: All
- H: Human
- ARG: Argon Federation, only
- P: Paranid:
- HOP: Holy Order of the Pontifex, only
- PAR: Godrealm of the Paranid, only
- T: Teladi:
- MIN: Ministry of Finance, only
- TEL: Teladi Company, only
- S: Split:
- ZYA: Zyarth Patriarchy, only
- If a weapon has different DPS vs armour and shield (AKA "Layers"), the following assumptions are made:
- The Layer that suffers the highest Burst DPS is assumed to suffer the in-game stated Sustained DPS
- The Layer that suffers the lowest Burst DPS is assumed to suffer reduced Sustained DPS equal to ratio of Burst DPSs
Medium size (Medium ships)
Name | Mk | Faction1 | Special Effects | Shield Burst DPS (MW) | Shield Sustained2 DPS (MW) | Armour Burst DPS (MW) | Armour Sustained2 DPS (MW) | Heat Gain (MW) | Range (km) | Bullet Speed (kmm/s) | Fire Rate (/s) | M|||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Beam Emitter | Mk1 | G | M | H+P+T | Hit Scan | 80 | 77 | 80 | 77 | 1,000 MJ/shot + 48 MW | 4.4 | N/A | N/A | |||||||
Beam Emitter | Mk2 | G | M | H+P+T | Hit Scan | 157 | 153 | 157 | 153 | 1,000 MJ/shot + 29 MW | 4.4 | N/A | N/A | |||||||
Bolt Repeater | Mk1 | |||||||||||||||||||
M | Bolt Repeater | Mk2 | ||||||||||||||||||
M | H+P+T | Ricochets | 191 | 150 | 191 | 150 | 434 | 4.8 | 1,920 | 5.79 | ||||||||||
Bolt Repeater | Mk2 | H+P+T | Ricochets | 374 | 289 | 374 | 289 | 479 | 4.8 | 1,920 | 4.8 | |||||||||
Boson Lance | Mk1 | ZYA | 3000 MJ/ shot | 625 | 625 | 625 | 625 | 8,000 MJ/shot | 7.0 | 10,000 | 0.53 | |||||||||
Boson Lance | Mk2 | ZYA | 4800 MJ/ shot | 1,230 | 1,230 | 1,230 | 1,230 | 8,000 MJ/shot | 7.0 | 10,000 | 0.77 | |||||||||
Ion Blaster | Mk1 | |||||||||||||||||||
M | Ion Blaster | Mk2 | ||||||||||||||||||
M | Mining Drill | Mk1 | ||||||||||||||||||
M | Mining Drill | Mk2 | ||||||||||||||||||
M | Plasma Cannon | Mk1 | ||||||||||||||||||
M | Plasma Cannon | Mk2 | ||||||||||||||||||
M | Pulse Laser | Mk1 | ||||||||||||||||||
M | Pulse Laser | Mk2 | ||||||||||||||||||
M | Shard Battery | Mk1 | ||||||||||||||||||
M | Shard Battery | Mk2 | ||||||||||||||||||
Name | Mk | Race | Burst (MW) | Sustained (MW) | Damage (MW) | Max Heat Gain (MW) | Eff.ARG | Anti-shield | 729 | 540 | 45 | 33 | 570 | 4.6 | 2,496 | 3.0 | ||||
Ion Blaster | Mk2 | ARG | Anti-shield | 1,676 | 1,243 | 24 | 18 | 568 | 4.6 | 2,496 | 2.0 | |||||||||
Mass Driver5 | Mk1 | PAR | Zoom 2400 MJ/ shot | 228 | 228 | 228 | 228 | 8,000 MJ/shot | 16 | 10,000 | 0.29 | |||||||||
Mass Driver5 | Mk2 | PAR | Zoom 2400 MJ/ shot | 228 | 228 | 228 | 228 | 4,500 MJ/shot | 16 | 10,000 | 0.29 | |||||||||
Muon Charger6 | Mk1 | TEL | Charge-up shots Damage Over Time Sticky Ammo | 330 | 284 | 330 | 284 | 86 | 3.8 | 1,257 | 0.67 | |||||||||
Muon Charger6 | Mk2 | TEL | Charge-up shots Damage Over Time Sticky Ammo | 644 | 556 | 644 | 556 | 86 | 3.8 | 1,257 | 0.67 | |||||||||
Neutron Gatling | Mk1 | S | Ricochets | 237 | 163 | 237 | 163 | 741 | 4.3 | 1,728 | 7 | |||||||||
Neutron Gatling | Mk2 | S | Ricochets | 473 | 322 | 473 | 322 | 759 | 4.3 | 1,728 | 11 | |||||||||
Plasma Cannon | Mk1 | H+P+T+S | 460 | 244 | 460 | 244 | 1,439 | 6.5 | 983 | 0.25 | ||||||||||
Plasma Cannon | Mk2 | H+P+T+S | 797 | 447 | 797 | 447 | 1,278 | 6.5 | 983 | 0.33 | ||||||||||
Pulse Laser | Mk1 | H+P+T+S | 128 | 117 | 128 | 117 | 162 | 5.0 | 4,562 | 2.22 | ||||||||||
Pulse Laser | Mk2 | H+P+T+S | 251 | 226 | 251 | 226 | 178 | 5.0 | 4,562 | 2.93 | ||||||||||
Shard Battery | Mk1 | H+P+T | Scatter shots Ricochets | 374 | 217 | 374 | 217 | 195 | 3.7 | 4,032 | 0.8 | |||||||||
Shard Battery | Mk2 | H+P+T | Scatter shots Ricochets | 730 | 425 | 730 | 425 | 234 | 3.7 | 4,838 | 1.0 | |||||||||
Tau Accelerator | Mk1 | S | Scatter shots Ricochets | 414 | 230 | 414 | 230 | 432 | 2.9 | 3,266 | 2 | |||||||||
Tau Accelerator | Mk2 | S | Scatter shots Ricochets | 810 | 451 | 810 | 451 | 432 | 3.0 | 3,919 | 2.5 | |||||||||
Thermal Disintegrator | Mk1 | S | Shield penetration | 135 (+30 hull) | 125 (+28 hull) | 165 | 153 | 120 | 4.1 | 1,901 | 2.14 | |||||||||
Thermal Disintegrator | Mk2 | S | Shield penetration Damage Over Time Sticky Ammo | 279 (+51 hull) | 236 (+43 hull) | 331 | 280 | 297 | 4.1 | 1,901 | 6.46 |
- Some weapons are only offered by specific races/factions:
- A: All
- H: Human
- ARG: Argon Federation, only
- P: Paranid:
- PAR: Godrealm of the Paranid, only
- T: Teladi:
- TEL: Teladi Company, only
- S: Split:
- ZYA: Zyarth Patriarchy, only
- If a weapon has different DPS vs armour and shield (AKA "Layers"), the following assumptions are made:
- The Layer that suffers the highest Burst DPS is assumed to suffer the in-game stated Sustained DPS
- The Layer that suffers the lowest Burst DPS is assumed to suffer reduced Sustained DPS equal to ratio of Burst DPSs
Large size (Destroyer Main Batteries)
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Name | Race | Burst DPS (MW) | Sustained DPS (MW) | Heat Gain (MW) | Range (km) | Bullet Speed (kmm/s) | Fire Rate (/s) | L|||
---|---|---|---|---|---|---|---|---|---|---|
Behemoth Main Battery | --- | A | ||||||||
L | Phoenix Main Battery | --- | T | |||||||
L | Odysseus Main Battery | --- | P |
- Some weapons are only offered at shipbuilders of certain races:
- G: General (all shipbuilders)
- A: Argon shipbuilders only
- P: Paranid shipbuilders only
- T: Teladi shipbuilders only
ARG | 1,725 | 1,439 | 324 | 10 | 1,659 | 0.67 | |
Odysseus | PAR | 2,001 | 1,335 | 812 | 10 | 2,157 | 0.35 |
Phoenix | TEL | 858 | 707 | 348 | 10 | 1,659 | 0.73 |
Rattlesnake | SPL | 2,329 | 1,649 | 672 | 6.7 | 1,329 | 1.45 |