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Icon | Type | Names | BBS entries? | Licence | Info | |||
Build | New Station Required | Yes | No | Reward for building a station for yourself in the sector | ||||
Station Needed | Yes | ? | Reward for building a station for yourself in the sector | |||||
Supply Reassurance | Yes | ? | Reward for building a station for yourself in the sector | |||||
Explore | Supply Recovery | No | ? | Scan down the lock box and deliver contents | No | Open lockboxes and deliver contents | ||
Lost In Transit | No | Open lockboxes and deliver contents (illegal) | ||||||
Medical Emergency | No | Open lockboxes and deliver contents | ||||||
Quick Pickup | No | Open lockboxes and deliver contents (illegal) | ||||||
Hack | Hacking Specialist Wanted | No | ? | Piracy: Hack station module turrets (needs Security IDDecryption Device) | ||||
Scan | Info Collection Required | No | ? | Corporate espionage: Scan a faction's station | ||||
Sensitive Data Required | No | Scan station | ||||||
Scan Anomaly (HoL DLC only) | Yes | ? | Checking out peculiar signals in a new system | |||||
Think | Anti-Smuggler Operations | ? | Police | Seek and destroy smugglersScan ships and destroy ships with illegal wares | ||||
Problematic Dealers | ? | Police | Scan ships and destroy ships with illegal wares | |||||
Deal Right Here! | ?? | Purchase rough coordinates to a lockbox and scan it down | ||||||
Exactly What You Need! | Yes | ? | Purchase rough coordinates to a lockbox and scan it down | |||||
Sale of the Century! | Yes | ? | Purchase location for loot and scan it down | |||||
Selling Fairly Priced Ship | Yes | No | Purchase location for a ship and scan it down | |||||
Ship for Sale | Yes | ? | Purchase location for a ship and scan it down | |||||
Valuable Cache for Sale | Yes | ? | Purchase location for loot and scan it down | |||||
Valuable Items Going Spare | Yes | ? | Purchase location for loot and scan it down | |||||
Delivery | <WARE> $WARE$ Shortage!** | Yes | ? | Deliver a ware to a station | ||||
Document Collection | No | ? | Travel to someone and bring back some items | |||||
$WARE$ for Victory! | Yes | Deliver a ware to a station | ||||||
$WARE$ Supply Required! | **Yes | ? | Deliver a harvestable ware to a station | Resource NeededHarvest resource in specified zone and deliver to station | ||||
High-Grade $WARE$ Required! | Yes | ? | Deliver a harvestable ware to a station | Harvest resource in specified zone and deliver to station | ||||
Document Collection | No | Travel to someone and bring back some items | ||||||
Transport | Late for meeting! | Yes | ? | Transport someone to a station | ||||
My ship left me behind! | No | ? | Transport Person to a capital ship | |||||
Passenger Transport | Yes | ? | Transport someone to a station | |||||
Chain | Diplomatic Aid* | ? | ? | Multi-stage (Kill, Escort, Protect Station &/or Transport) | ||||
A Dangerous Business | ? | No | Scan hostile station and destroy turrets | |||||
Bodyguard Required | NoNo | Repel attacks and transport a person | ||||||
Destroy | Fragile Salvage | Yes | ? | Free up a small ship | ||||
? Deactivate Station Defences | NoNo | Destroy station turrets | ||||||
? Destroy station add signs | ? | ? | Destroy station add signs | |||||
Capship Needs to Go! | No | ? | Emergent piracy: Assassinate a neutral | |||||
Disarmament | ?Yes | ? | Clear away mines | |||||
Explosive Clearance | Yes | ? | Clear away mines | |||||
Its a Trap | Yes | ? | Clear away booby-trapped asteroids | |||||
Pirate Raiders | Yes | ? | Emergent assassination mission | |||||
Rigged Asteroids | Yes | ? | Clear away booby-trapped asteroids | |||||
Escort | Escort Required | Yes | ? | Protect civillian travelling between stations | ||||
Escort Ship | ? | ? | Protect civillian travelling between stations | |||||
Kill | ? Destroy a non-hostile ship | ? | ? | Corporate espionage: Destroy a non-hostile ship | ||||
Cartel Boss Vulnerable | Yes | ? | Assassinate hostiles | |||||
Catch Dangerous Criminal | Yes | ? | Assassinate hostiles | |||||
Continued Xenon Threats | Yes | ? | Assassinate hostiles | |||||
Halting Marauder Activities | Yes | ? | Emergent assassination mission | |||||
Open Bountry Collection | ?Yes | ? | Assassinate hostiles | |||||
Stop the Snitch | Yes | ? | Assassinate neutral faction target | |||||
Take Out Enemy Agent | Yes | ? | Assassinate hostiles | |||||
Patrol | Military Patrol | Yes | No | Multi-zone combat patrol | ||||
Neighbourhood Watch | Yes | No | Multi-zone combat patrol | |||||
Searching for Justice | Yes | ? | Assassinate neutral faction target | |||||
Seeking Patrol Pilots | Yes | No | Multi-zone combat patrol | |||||
Xenon Scouts Spotted | ? | ? | Multi-zone combat patrol | |||||
Piracy? | ? Attack a friendly station | No | ? | Piracy: Attack a friendly station | ||||
? Steal wares from a friendly station | No | ? | Piracy: Steal wares from a friendly station | |||||
Prison Break | No | ? | Piracy: Create a distraction by killing civilian ships | |||||
Mass Chaos | No | ? | Piracy: Create a distraction by killing civilian ships | |||||
Random Acts of Distraction | No | ? | Piracy: Create a distraction by killing civilian ships | |||||
Protect | Criminal Attack Incoming | Yes | No | Station defence | ||||
Protection Detail | Yes | ? | A 2-stage mission (Patrol and Transport) | |||||
Protection Needed | ? | ? | A 2-stage mission (Patrol and Transport) | |||||
Seeking Protection | Yes | ? | A 3-stage mission chain | |||||
Ship in Distress (HoL DLC only) | Yes | ? | An emergent rescue mission | |||||
Xenon Attack Incoming | Yes | ? | Station defence | |||||
Xenon Targeting This Station | Yes | ? | Station defence |
* Diplomatic Aid missions have a video listed here.
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- The abandoned ships have the same ping colour as asteroids
so it is easiest to find them in zones without rocks.
- The mission marker disappears at the 50km mark. If you order a ship to your location and select it, you can use it's distance to help you move forward
Ware shortage missions (v3.61-era notes; 4.0 seems to have improved this: see http://forum.egosoft.com/viewtopic.php?p=4592177#4592177)
You're asked to deliver a specific quantity of <ware> to a station, but this order won't appear in the Trade Window until the mission is accepted. The station in question will probably have a trade offer up for the same ware, but the mission will not complete unless you fulfil the mission's demand (this prevents you auto-completing the mission with a suitable trade that's already on it's way: you'll have to set up or cancel & re-set-up a new trade to fulfil the mission's requirements).
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