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Icon | Type | Names | BBS entries? | Licence | Info |
Build | New Station Required | Yes | Reward for building a station for yourself in the sector | ||
Supply Reassurance | Yes | Reward for building a station for yourself in the sector | |||
Explore | Supply Recovery | No | Open lockboxes and deliver contents | ||
Lost In Transit | No | Open lockboxes and deliver contents (illegal) | |||
Medical Emergency | No | Open lockboxes and deliver contents | |||
Quick Pickup | No | Open lockboxes and deliver contents (illegal) | |||
Hack | Hacking Specialist Wanted | No | Piracy: Hack station turrets (needs Security Decryption Device) | ||
Scan | Info Collection Required | No | Corporate espionage: Scan a faction's station | ||
Sensitive Data Required | No | Scan station | |||
Scan Anomaly (HoL DLC only) | Yes | Checking out peculiar signals in a new system | |||
Think | Anti-Smuggler Operations | ? | Police | Scan ships and destroy ships with illegal wares | |
Problematic Dealers | ? | Police | Scan ships and destroy ships with illegal wares | ||
Deal Right Here! | ? | Purchase rough coordinates to a lockbox and scan it down | |||
Exactly What You Need! | Yes | Purchase rough coordinates to a lockbox and scan it down | |||
Sale of the Century! | Yes | Purchase location for loot and scan it down | |||
Selling Fairly Priced Ship | Yes | Purchase location for a ship and scan it down | |||
Ship for Sale | Yes | Purchase location for a ship and scan it down | |||
Valuable Cache for Sale | Yes | Purchase location for loot and scan it down | |||
Valuable Items Going Spare | Yes | Purchase location for loot and scan it down | |||
Delivery | $WARE$ Shortage!** | Yes | Deliver a ware to a station | ||
$WARE$ for Victory! | Yes | Deliver a ware to a station | |||
$WARE$ Supply Required! | Yes | Harvest resource in specified zone and deliver to station | |||
High-Grade $WARE$ Required! | Yes | Harvest resource in specified zone and deliver to station | |||
Document Collection | No | Travel to someone and bring back some items | |||
Transport | Late for meeting! | Yes | ? | Transport someone to a station | |
My ship left me behind! | No | ? | Transport Person to a capital ship | ||
Passenger Transport | Yes | ? | Transport someone to a station | ||
Chain | Diplomatic Aid* | ? | ? | Multi-stage (Kill, Escort, Protect Station &/or Transport) | |
A Dangerous Business | ? | Scan hostile station and destroy turrets | |||
Bodyguard Required | No | Repel attacks and transport a person | |||
Destroy | Fragile Salvage | Yes | ? | Free up a small ship | |
? Deactivate Station Defences | No | Destroy station turrets | |||
? Destroy station add signs | ? | ? | Destroy station add signs | ||
Capship Needs to Go! | No | ? | Emergent piracy: Assassinate a neutral | ||
Disarmament | ?Yes | ? | Clear away mines | ||
Explosive Clearance | Yes | ? | Clear away mines | ||
Its a Trap | Yes | ? | Clear away booby-trapped asteroids | ||
Pirate Raiders | Yes | ? | Emergent assassination mission | ||
Rigged Asteroids | Yes | ? | Clear away booby-trapped asteroids | ||
Escort | Escort Required | Yes | ? | Protect civillian travelling between stations | |
Escort Ship | ? | ? | Protect civillian travelling between stations | ||
Kill | ? Destroy a non-hostile ship | ? | ? | Corporate espionage: Destroy a non-hostile ship | |
Cartel Boss Vulnerable | Yes | ? | Assassinate hostiles | ||
Catch Dangerous Criminal | Yes | ? | Assassinate hostiles | ||
Continued Xenon Threats | Yes | ? | Assassinate hostiles | ||
Halting Marauder Activities | Yes | ? | Emergent assassination mission | ||
Open Bountry Collection | ?Yes | ? | Assassinate hostiles | ||
Stop the Snitch | Yes | ? | Assassinate neutral faction target | ||
Take Out Enemy Agent | Yes | ? | Assassinate hostiles | ||
Patrol | Military Patrol | Yes | Multi-zone combat patrol | ||
Neighbourhood Watch | Yes | Multi-zone combat patrol | |||
Searching for Justice | Yes | ? | Assassinate neutral faction target | ||
Seeking Patrol Pilots | Yes | Multi-zone combat patrol | |||
Xenon Scouts Spotted | ? | ? | Multi-zone combat patrol | ||
Piracy? | ? Attack a friendly station | No | ? | Piracy: Attack a friendly station | |
? Steal wares from a friendly station | No | ? | Piracy: Steal wares from a friendly station | ||
Prison Break | No | ? | Piracy: Create a distraction by killing civilian ships | ||
Mass Chaos | No | ? | Piracy: Create a distraction by killing civilian ships | ||
Random Acts of Distraction | No | ? | Piracy: Create a distraction by killing civilian ships | ||
Protect | Criminal Attack Incoming | Yes | Station defence | ||
Protection Detail | Yes | ? | A 2-stage mission (Patrol and Transport) | ||
Protection Needed | ? | ? | A 2-stage mission (Patrol and Transport) | ||
Seeking Protection | Yes | ? | A 3-stage mission chain | ||
Ship in Distress (HoL DLC only) | Yes | An emergent rescue mission | |||
Xenon Attack Incoming | Yes | Station defence | |||
Xenon Targeting This Station | Yes | Station defence |
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- The abandoned ships have the same ping colour as asteroids
so it is easiest to find them in zones without rocks.
- The mission marker disappears at the 50km mark. If you order a ship to your location and select it, you can use it's distance to help you move forward
Ware shortage missions (v3.61-era notes; 4.0 seems to have improved this: see http://forum.egosoft.com/viewtopic.php?p=4592177#4592177)
You're asked to deliver a specific quantity of <ware> to a station, but this order won't appear in the Trade Window until the mission is accepted. The station in question will probably have a trade offer up for the same ware, but the mission will not complete unless you fulfil the mission's demand (this prevents you auto-completing the mission with a suitable trade that's already on it's way: you'll have to set up or cancel & re-set-up a new trade to fulfil the mission's requirements).
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