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Updated for 5.10

Table of Contents

Introduction

Behaviours represent the default actions of NPC Captains employed by the player. In other words, if a ship has no current orders, or has just completed an order, they will follow their Behaviour until told otherwise.

Please note that if a player takes control of a ship mid-order, the Captain will re-initiate the previous order after the player relinquishes control (instead of reverting to their default Behaviour). This allows the player to take control of any ships fluidly without having to repetitively reset orders after they leave. This can become especially helpful in the mid-to-late game after player teleportation has been realized. 

Impact of "Remove all orders" Command 

  • Remove all orders - removes only the orders in the ship's order queue but retains the ship's behavior
  • Remove all orders and assignments - removes all orders in the order queue, resets the ship's behavior, and removes the ship from any command hierarchies

Setting Behaviours

  1. Open the Map and locate the Ship you wish to adjust the Behaviour of it's its Captain
  2. Right-Click on the Ship in the Map to bring up the context menu, and left-click on the "Information" option:
    Image RemovedImage Added
  3. Stay on the Map and, looking at the top-left area, change the view to the Behaviours tabImage Added by left-clicking on the highlighted buttonicon:
    Image RemovedImage Added
  4. Within the highlighted section below, left-click on "Hold Position" to view and chose from default Behaviours (listed in the table below):
    Image Removed. Within the highlighted section above there are also to additional left-click options (unassigned ships only):checkbox options.
    • "Stay docked" (Only if the ship is already docked)
    • "Hold fire"
  5. Below the highlighted section above we can adjust how the Captain responds to scenarios (and chose if we want notifications or not):
    • Police Interdiction (where a Police scan found illegal goods):
      • Attack
      • Comply (dropping requested wares; default setting)
      • Escape
      • Wait
    • Pirate Harassment:
      • Attack (default setting)
      • Comply (dropping requested wares)
      • Escape
      • Wait
    • Finding abandoned ships:
      • Claim if possible (a Marine will be used sent to board the ship)
      • Ignore (default setting)
      • Mark
      • Protect

Available Behaviours

Behaviour typeBehaviourSkill requirementSetup steps for the Default Behaviours menu in the Map
CombatPatrol0
  1. Left-click on the area to the right of "Area to patrol".
  2. Left-click on the Sector you wish the Captain to Patrol.
  3. Left-click on the "OK" button at the top of the Default Behaviours menu (see images below).
  4. Left-click on the "Confirm" button in the Default Behaviours menu (see images below).
CombatProtect Position0
  1. Left-click on the area to the right of "Area to protect".
  2. Left-click on the Position in a Sector you wish the Captain to Protect.
  3. Left-click on the "Confirm" button in the Default Behaviours menu.
CombatProtect Ship0
  1. Left-click on the area to the right of "Ship to protect".
  2. Right-click on the Ship you wish to be Protected (can belong to another Faction).
  3. Left-click on the contextual "Select" option.
  4. Left-click on the "Confirm" button in the Default Behaviours menu.
CombatProtect Station0
  1. Left-click on the area to the right of "Station to protect".
  2. Right-click on the Station you wish to be Protected (can belong to another Faction).
  3. Left-click on the contextual "Select" option.
  4. Left-click on the "Confirm" button in the Default Behaviours menu.
MiningAutoMine1Mining Ship-specific; only available via station assignment
MiningAdvanced AutoMine3Mining Ship-specific
MiningExpert AutoMine4Mining Ship-specific
MiningSector AutoMine0
Mining Ship-specific
MiscellaneousRepeat Orders0
NavigationDock and Wait0
 

NavigationExplore3
 

NavigationFollow Ship0
 

NavigationFly to Object0
 

NavigationFly and Wait0
 

NavigationHold Position0
 

Scrap
TradeRevisit known stations1
  • Left-click on a ship in the Map.
  • Auto Salvage2Restricted to tug-class ships
    ScrapAuto Recycle2Restricted to salvage-class ships
    TradeRevisit known stations1
    1. Left-click on a ship in the Map.
    2. Right-click on empty space in the map and select "Update Trade Offers".
    TradeFind Build Tasks0Builder Ship-specific
    Trade
    Distribute Wares
    Fill Shortages2
     

    TradeLocal AutoTrade0
    TradeAdvanced AutoTrade3
     

    Images Showing the Location of Common Confirmation Buttons

    Training and skill increase

    (see also Crew)

    Each NPC can have their skills in each area (piloting, engineering, management, boarding and morale) increase from 0 to 5 stars. NPC can increase skills by either doing tasks or , the player using training seminars .

    Bernd mentioned in the 4.0 / CoH release stream that pilot NPC usually level from 0 to 2 stars naturally and need seminar after. The intent is to not have all your NPCs at 5 stars and value your highly skilled crew.

    Bernd also mentioned that marines learn much faster provided they don't die.

    Sv translation

    or the use of the terraforming projects. From typical activity service crew will reach 2 stars relatively quickly, from there progression slows and it is unlikely that they will ever reach 5 stars from regular activity, instead they must be inflated artificially using training seminars. Marine's skill increases from successful boarding operations and they can become quite proficient quite quickly, marines do not benefit from seminars.

    Sv translation
    languagede

    Table of Contents

    Einführung

    Verhaltensweisen stellen die Standardaktionen der vom Spieler eingesetzten NSC-Kapitäne dar. Mit anderen Worten, wenn ein Schiff jetzt aktuelle Aufträge hat oder gerade einen Auftrag ausgeführt hat, folgt es seinem Verhalten, bis es anders angegeben wird.

    Bitte beachten Sie, dass, wenn ein Spieler die Kontrolle über eine Mid-Order eines Schiffes übernimmt, der Kapitän die vorherige Order wieder einleitet, nachdem der Spieler die Kontrolle abgegeben hat (anstatt zu seinem Standardverhalten zurückzukehren). Dies ermöglicht es dem Spieler, die Kontrolle über alle Schiffe fließend zu übernehmen, ohne dass er nach der Abreise wiederholt Aufträge neu in Auftrag geben muss, was besonders im mittleren bis späten Spiel nach der Realisierung der Spielerteleportation hilfreich sein kann.

    Auswirkungen des Befehls "Alle Aufträge entfernen"

    Zu diesem Zeitpunkt (v1.50) setzt der Befehl "Alle Aufträge entfernen" das Standardverhalten zurück. Daher sollte bei der Entscheidung, ob dieser Befehl verwendet oder einzelne Aufträge entfernt werden sollen, Vorsicht geboten sein.

    Einstellen von Verhaltensweisen

    1. Öffnen Sie die Karte und suchen Sie das Schiff, dessen Verhalten Sie anpassen möchten.
    2. Rechtsklicken Sie auf das Schiff in der Karte, um das Kontextmenü aufzurufen, und linksklicken Sie auf die Option "Information":
    3.  Bleiben Sie auf der Karte und wechseln Sie im oberen linken Bereich die Ansicht auf die Registerkarte Verhaltensweisen, indem Sie mit der linken Maustaste auf die hervorgehobene Schaltfläche klicken:
    4. Im hervorgehobenen Abschnitt unten mit der linken Maustaste auf "Position halten" klicken, um das Standardverhalten anzuzeigen und auszuwählen (in der Tabelle unten aufgeführt):
    5. Innerhalb des oben markierten Abschnitts gibt es auch zusätzliche Linksklick-Optionen (nur nicht zugeordnete Schiffe):
      • "Angedockt bleiben"
      • "Nicht schießen"
    6. Unterhalb des oben hervorgehobenen Abschnitts können wir einstellen, wie der Kapitän auf Szenarien reagiert (und wählen, ob wir Benachrichtigungen wünschen oder nicht):
      • Polizeiscan (wo ein Polizei-Scan illegale Waren gefunden hat):
        • Angriff
        • Befolgen (Abwurf der angeforderten Ware; Standardeinstellung)
        • Flucht
        • Warten
      • Piraten-Belästigung:
        • Angriff (Standardeinstellung)
        • Befolgen (Abwurf der angeforderten Waren)
        • Flucht
        • Warten
      • Auffinden von verlassenen Schiffen:
        • Beanspruchung, wenn möglich (ein Marine wird zum Einsteigen in das Schiff verwendet)
        • Ignorieren (Standardeinstellung)
        • Markieren
        • Beschützen

    Verfügbare Verhaltensweisen

    Verhaltenstyp
    Verhalten
    Qualifikations-
    anforderung
    Setup-Schritte für das Menü Standardverhalten in der Karte
    KampfPatrouille0
    1. Linksklick auf den Bereich rechts von "Gebiet für Patroullie".
    2. Linksklick auf den Sektor in dem der Kapitän patroullieren soll
    3. Linksklick auf die "OK" Schaltfläche oben im Menü Standardverhalten (siehe Bilder unten).
    4.  Linksklicken auf die Schaltfläche "Bestätigen" im Menü Standard-Verhalten (siehe Bilder unten).
    KampfPosition beschützen0
    1. Linksklick auf den Bereich rechts von "zu beschützendes Gebiet".
    2. Linksklick auf die Position in einem Sektor die der Kapitän schützen soll
    3. Linksklicken auf die Schaltfläche "Bestätigen" im Menü Standard-Verhalten.
    KampfSchiff beschützen0
    1. Linksklick auf den Bereich rechts von "zu beschützende Schiff".
    2. Rechtsklick auf das Schiff was geschützt werden soll (kann zu einer anderen Fraktion gehören).
    3. Linksklicken auf die kontextbezogene Option "Auswählen".
    4. Linksklicken auf die Schaltfläche "Bestätigen" im Menü Standard-Verhalten.
    Kampf

    Station beschützen

    0
    1. Linksklick auf den Bereich rechts von "zu beschützende Station".
    2. Rechtsklick auf die Station, die geschützt werden soll (kann zu einer anderen Fraktion gehören).
    3. Linksklicken auf die kontextbezogene Option "Auswählen".
    4. Linksklicken auf die Schaltfläche "Bestätigen" im Menü Standard-Verhalten.
    BergbauAutomatischer Bergbau1Bergbau Schiffsspezifisch
    NavigationAndocken und Warten0 
    NavigationErkunden3 
    NavigationSchiff folgen0 
    NavigationFliege zum Objekt0 
    NavigationFliegen und Warten0 
    NavigationPosition halten0 
    HandelÜberprüfen bekannter Stationen1 
    HandelFinden Sie Bau-Aufgaben0Builder Schiffsspezifisch
    HandelVerteilen von Waren2 
    HandelPlündern4
    1. Das Schiff Hex ist der Standardstandort (alle Sektoren durch Super Highways verbunden).
    2. Um einen bestimmten Sektor auszuwählen, linksklicken Sie auf den Bereich rechts neben "Space".
    3. Linksklick auf den Sektor, den der Kapitän plündern soll.
    4. Linksklick auf die "OK" Schaltfläche oben im Menü Standardverhalten.
    5. Linksklicken auf die Schaltfläche "Bestätigen" im Menü Standard-Verhalten.
    TradeAutomatischer Handel3 

    Bilder, die die Position der üblichen Bestätigungstasten zeigen

    ...

    Sv translation
    languageko

    Table of Contents

    Introduction

    Behaviours represent the default actions of NPC Captains employed by the player. In other words, if a ship has no current orders, or has just completed an order, they will follow their Behaviour until told otherwise.

    Please note that if a player takes control of a ship mid-order, the Captain will re-initiate the previous order after the player relinquishes control (instead of reverting to their default Behaviour). This allows the player to take control of any ships fluidly without having to repetitively reset orders after they leave. This can become especially helpful in the mid-to-late game after player teleportation has been realized. 

    Impact of "Remove all orders" Command 

    • Remove all orders - removes only the orders in the ship's order queue but retains the ship's behavior
    • Remove all orders and assignments - removes all orders in the order queue, resets the ship's behavior, and removes the ship from any command hierarchies

    Setting Behaviours

    1. Open the Map and locate the Ship you wish to adjust the Behaviour of it's Captain
    2. Right-Click on the Ship in the Map to bring up the context menu, and left-click on the "Information" option:
      Image Removed
    3. Stay on the Map and, looking at the top-left area, change the view to the Behaviours tab by left-clicking on the highlighted button:
      Image Removed
    4. Within the highlighted section below, left-click on "Hold Position" to view and chose from default Behaviours (listed in the table below):
      Image Removed
    5. Within the highlighted section above there are also to additional left-click options (unassigned ships only):
      • "Stay docked"
      • "Hold fire"
    6. Below the highlighted section above we can adjust how the Captain responds to scenarios (and chose if we want notifications or not):
      • Police Interdiction (where a Police scan found illegal goods):
        • Attack
        • Comply (dropping requested wares; default setting)
        • Escape
        • Wait
      • Pirate Harassment:
        • Attack (default setting)
        • Comply (dropping requested wares)
        • Escape
        • Wait
      • Finding abandoned ships:
        • Claim if possible (a Marine will be used to board the ship)
        • Ignore (default setting)
        • Mark
        • Protect

    Available Behaviours

    Behaviour typeBehaviourSkill requirementSetup steps for the Default Behaviours menu in the Map
    CombatPatrol0
    1. Left-click on the area to the right of "Area to patrol".
    2. Left-click on the Sector you wish the Captain to Patrol.
    3. Left-click on the "OK" button at the top of the Default Behaviours menu (see images below).
    4. Left-click on the "Confirm" button in the Default Behaviours menu (see images below).
    CombatProtect Position0
    1. Left-click on the area to the right of "Area to protect".
    2. Left-click on the Position in a Sector you wish the Captain to Protect.
    3. Left-click on the "Confirm" button in the Default Behaviours menu.
    CombatProtect Ship0
    1. Left-click on the area to the right of "Ship to protect".
    2. Right-click on the Ship you wish to be Protected (can belong to another Faction).
    3. Left-click on the contextual "Select" option.
    4. Left-click on the "Confirm" button in the Default Behaviours menu.
    CombatProtect Station0
    1. Left-click on the area to the right of "Station to protect".
    2. Right-click on the Station you wish to be Protected (can belong to another Faction).
    3. Left-click on the contextual "Select" option.
    4. Left-click on the "Confirm" button in the Default Behaviours menu.
    MiningAutoMine1Mining Ship-specific; only available via station assignment
    MiningAdvanced AutoMine3Mining Ship-specific
    MiningExpert AutoMine4Mining Ship-specific
    MiningSector AutoMine0
    Mining Ship-specific
    NavigationDock and Wait0 
    NavigationExplore3 
    NavigationFollow Ship0 
    NavigationFly to Object0 
    NavigationFly and Wait0 
    NavigationHold Position0 
    TradeRevisit known stations1
    1. Left-click on a ship in the Map.
    2. Right-click on empty space in the map and select "Update Trade Offers".
    TradeFind Build Tasks0Builder Ship-specific
    TradeDistribute Wares2 
    TradeAutoTrade3 

    Images Showing the Location of Common Confirmation Buttons

    Image Removed

    Image Removed

    Training and skill increase

    Each NPC can have their skills increase from 0 to 5 stars.

    NPC can increase skills by either doing tasks or using training seminars.

    Bernd mentioned in the 4.0 / CoH release stream that pilot NPC usually level from 0 to 2 stars naturally and need seminar after. The intent is to not have all your NPCs at 5 stars and value your highly skilled crew.

    Bernd also mentioned that marines learn much faster provided they don't die

    소개

    행동은 플레이어로부터 고용된 NPC 함장기본 활동을 보여줍니다. 바꿔 말하면, 함선에 현재 명령이 주어지지 않거나 주어진 명령을 완수하고 나면 이들은 다른 명령을 받기 전까지 본인의 행동에 따르게 됩니다.

    알아둘 점은 플레이어가 명령 수행 중에 함선을 통제하기 시작하면, 플레이어가 다시 통제를 함장에게 넘기는 순간 함장은 (기본 행동으로 돌아가는 대신) 이전에 수행하던 명령을 다시 시작하게 됩니다. 이를 통해 플레이어는 자유자재로 함선이 떠난 뒤 명령을 다시 재조정할 필요 없이 어떤 함선이든 제어가 가능합니다. 이 기능은 게임 중-후반에 플레이어가 텔레포트를 활성화한 후 더욱 유용하게 사용됩니다.

    "모든 명령 제거" 명령의 효과

    • 모든 명령 제거 - 함선의 명령 대기열에 있는 명령은 삭제하고 함선의 행동 설정은 유지
    • 모든 명령과 임무 제거 - 함선의 명령 대기열에 있는 명령을 삭제하고, 함선의 행동 설정 초기화, 함선을 모든 명령 계층구조에서 삭제

    행동 설정

    1. 지도를 열어 함장의 행동을 조정하려는 함선을 찾습니다.
    2. 지도에서 함선을 오른쪽 클릭 후 메뉴가 열리면 "정보" 항목을 왼쪽 클릭합니다.
      Image Added
    3. 지도에 머무르며 화면 상단 왼쪽을 확인하여, 아래 그림에 표시된 버튼을 왼쪽 클릭하여 "행동" 탭으로 변경합니다.
      Image Added
    4. 아래 사진에 강조된 영역 안에서 "위치 대기(Hold Position)" 를 왼쪽 클릭하면 기본 행동을 고른 후 설정할 수 있습니다. (아래에 목록 포함)
      Image Added
    5. 위의 사진에 강조된 영역에, 두 종류의 추가적인 왼쪽 클릭 옵션이 존재합니다. (배정되지 않은 함선에만 존재) 
      • "도킹한 채로 대기"
      • "사격 중지"
    6. 위의 사진에서 강조된 영역 아래쪽에서, 함장이 상황별로 어떻게 대응할지를 조정할 수 있습니다. (알림을 받을지 여부도 선택 가능)
      • 경찰의 불심검문 (경찰의 스캔이 불법 물품을 발견한 경우)
        • 공격하기
        • 지시에 응하기 (요구하는 물품 방출, 기본 설정)
        • 도주하기
        • 대기하기
      • 해적의 방해:
        • 공격하기 (기본 설정)
        • 지시에 응하기 (요구하는 물품 방출)
        • 도주하기
        • 대기하기
      • 버려진 함선 찾음:
        • 가능하다면 획득하기 (함선에 승선하기 위해 해병을 활용합니다.)
        • 무시하기 (기본 설정)
        • 표시하기
        • 보호하기

    가능한 행동

    행동 유형행동명

    요구 스킬

    지도상의 기본 행동 메뉴 설정 방법
    전투순찰0
    1. "순찰할 지역" 오른쪽에 위치한 상자를 왼쪽 클릭
    2. 함장이 순찰하도록 하려는 섹터를 왼쪽 클릭
    3. 기본 행동 메뉴의 상단에 위치한 "확인" 버튼을 왼쪽 클릭 (아래 사진 확인) 
    4. 기본 행동 메뉴 하단의 "확인" 버튼을 왼쪽 클릭 (아래 사진 확인) 
    전투현재 위치 방어0
    1. "보호할 지역" 오른쪽에 위치한 상자를 왼쪽 클릭
    2. 함장이 보호하도록 하려는 섹터의 지점을 왼쪽 클릭
    3. 기본 행동 메뉴 하단의 "확인" 버튼을 왼쪽 클릭
    전투자신의 함선을 보호0
    1. "보호할 함선" 오른쪽에 위치한 상자를 왼쪽 클릭
    2. 보호하고자 하는 함선을 오른쪽 클릭 (다른 세력 소속도 가능)
    3. "선택" 옵션을 왼쪽 클릭
    4. 기본 행동 메뉴 하단의 "확인" 버튼을 왼쪽 클릭
    전투스테이션 방어0
    1. "보호할 스테이션" 오른쪽에 위치한 상자를 왼쪽 클릭
    2. 보호하고자 하는 스테이션을 오른쪽 클릭 (다른 세력 소속도 가능)
    3. "선택" 옵션을 왼쪽 클릭
    4. 기본 행동 메뉴 하단의 "확인" 버튼을 왼쪽 클릭
    채광자동채굴1채굴선 한정. 스테이션 배정을 통해서만 가능.
    채광고급 자동채굴3채굴선 한정
    채광전문 자동채굴4채굴선 한정
    채광섹터 자동채굴0채굴선 한정
    항해도킹하고 대기0 
    항해탐험3 
    항해함선 따라가기0 
    항해목표물로 이동0 
    항해이동 후 대기0 
    항해위치 대기0 
    무역알고있는 스테이션 재방문1
    1. 지도상의 함선을 왼쪽 클릭
    2. 우주의 빈 공간을 오른쪽 클릭한 후 "거래 제안 업데이트" 선택
    무역건설 작업 찾기0건축함 한정
    무역화물 분배2 
    무역자동무역3 

    공통적인 "확인" 버튼의 위치를 표시한 사진

    Image Added

    Image Added

    훈련과 기술 향상

    각 NPC는 본인의 기술을 0에서 5까지 향상시킬 수 있습니다.

    NPC는 임무를 수행하거나 훈련 세미나를 이용해 기술을 향상시킬 수 있습니다. 

    베른트(수석 게임 디자이너, CEO)는 4.0 업데이트와 인류애의 요람 출시 방송 때, 조종사 NPC는 보통 0에서 2 스타까지 자연스럽게 올라가며 그 이후에는 세미나가 필요하다고 언급했습니다. 그 의도는 모든 NPC가 5 스타를 가지기 어렵게 만들어 높은 기술의 승무원을 가치 있게 여기도록 하기 위함입니다.

    그는 또한 죽지만 않는다면 해병이 기술을 빨리 배운다고 언급했습니다.