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Space is a big and dangerous place and sometimes there are fights which cannot be won. In that case the attacked ship will attempt to flee to save the crew's life and possibly it's cargo. Fleeing can be either triggered manually by giving the flee order when an NPC asks for assistance or automatically in response to certain actions (see NPC Behaviours).

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If no L ship , XL ship or station is in the fleeing ships flight path, the ship will attempt to fly away by using the boost for a maximum of 30 seconds. This will not be done if the shields of the fleeing ship are lower than 50 %. In that case the next method is tried.

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Manoeuvre

This beahviour behaviour won't be used by L or XL ships. Instead they will try the next method. As a last resort, the captain will try to outmaneuver the attacker by flying random patterns for some time.

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