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Egosoft explain version 1.25 features in this video.
Upkeep Missions were added with version 1.30 and Egosoft explain them in this video.

1.12 (Nov 15th 2013; release day)

• Added error message boxes at game start for certain critical errors. 
• Fixed crash at start-up involving sample frequency. 
• Fixed several in-game crashes. 
• Fixed German voice recordings including missing and incorrect lines. 

v1.13 (Nov 18th 2013)

• Fixed player occasionally being sent 1000s of km into space on leaving superhighway. 
• Fixed some invalid (but harmless) values in some savegames. 
• Fixed some causes of ship traders getting stuck (more to come on this).

v1.14 (Nov 19th 2013)

• Fixed crash when starting game caused by attached joystick. 
• Fixed several causes of crashes in-game. 
• Fixed boarding failure feedback. 
• Fixed problem with gate not activating. 
• Fixed UI issues with buttons being active where they shouldn't. 
• Fixed ware categories not being expanded in trade offers. 
• Fixed problem with secondary weapon panel not being visible sometimes. 
• Fixed problem with player engineers on board capital ships and stations. 
• Fixed issues with ship traders not accepting orders.

v1.15 (Nov 20th 2013)

• Fixed a number of crashes during start-up and in-game. 
• Fixed crash when docking at certain capital ships. 
• Fixed a problem with missing flight control data in savegames. 
• Fixed a stall when loading savegames. 
• Fixed characters crouching when you talk to them. 
• Fixed ships still following you when you remove them from your squad. 
• Removed "Show me your skills" option for NPCs that cannot be hired. 
• Increased voice volume in videos. 
• Added feedback to indicate when you cannot hire someone because your crew is full (note: Yisha tells you, but there is currently no voice, only subtitles). 
• Added data to try to help nVidia Optimus software select the correct GPU. 
• Added fallback to show subtitles if the voice for a text line is missing, even if subtitles are off. 
• Added Simplified Chinese and Traditional Chinese localisations.

v1.16 (Nov 22nd 2013)

• Fixed video stutter/crackle at start. 
• Fixed several more crashes during start-up and in-game. 
• Fixed specific crash when using Alt-Tab or changing shaders. 
• Fixed specific crash when leaving a highway. 
• Fixed several problems with trade ships being blocked from operating (more fixes to come). 
• Fixed problem with not being able to see dock icons for certain ships. 
• Fixed problem with certain missions potentially not working after saving and reloading.

v1.17 (Nov 23rd 2013)

  • Added autosave facility. 
  • Added button to clear trade queue. 
  • Fixed crash after displaying fatal error dialog. 
  • Fixed stall loading certain savegames. 
  • Fixed target point list growing uncontrollably in certain situations. 
  • Fixed problem with ships not joining formations. 
  • Fixed ships getting stuck during mass traffic trades. 
  • Fixed several problems with ship scripts. 
  • Fixed lipsync on Split characters. 
  • Fixed dialog choices shown in wrong language when loading savegame from another language. 
  • Fixed the primary cause of highway exit crashes. Fix for a less common crash involving highways will follow as soon as possible.

v1.17 Hotfix (Nov 23rd 2013)

  • Fixed highway crashes.

v1.18 (Dec 2nd 2013)

• Fixed several causes of crashes in-game and when loading savegames. 
• Fixed a specific problem resulting in periodic slow-downs. 
• Improved general performance (first small improvement only, more to come). 
• Fixed several problems resulting in trade ships getting stuck. 
• Fixed several problems with ship/drone docking/undocking behaviour. 
• Fixed problem with player drone formations. 
• Fixed several small localisation issues. 
• Improved skill levels for new NPCs. 
• Improved readability of entries in interaction menus. 
• Improved GPU listing on laptops with multiple GPUs (still some driver-related issues on certain hardware).

v1.19 (Dec 9th 2013)

• Fixed major slowdown after loading savegames. 
• Fixed several more causes of crashes. 
• Fixed more cases of trade ships getting stuck. 
• Fixed large ships being unable to trade with Canteran station in DeVries. 
• Fixed undocking problems after trading. 
• Fixed ammunition trade problems. 
• Fixed mining drones getting stuck. 
• Fixed negative number of drones in cargo. 
• Fixed cargo bays containing more wares than they can hold. 
• Fixed cockpit animations hanging (see note below). 
• Fixed problem with targeting player-owned ships. 
• Fixed incorrect player position during highway flight. 
• Fixed player owned ships being assigned the wrong commander. 
• Fixed ships with missing AI functionality. 
• Fixed problems with Engineer functionality. 
• Improved flight behaviour for boarding and claiming. 
• Improved combat behaviour for capital ships. 
• Fixed station defence problems. 
• Fixed incorrect defence routines being used on ships. 
• Fixed switching the AI mode of the Defence Officer. 
• Added defend and attack mode options to Defence Officer. 
• Rebalanced skills of existing NPCs in line with new ones. 
• Rebalanced contents of boxes and other containers on platforms. 
• Rebalanced cost of ship and station repair. 
• Fixed transport passenger mission getting blocked after cutscene. 
• Fixed sounds not stopping sometimes. 
• Fixed buttons not working with mouse input. 
• Added facility to unmap controls in control mapping menu (press Delete). 
• Added video capture mode with ability to switch off cockpit (Expert settings). 
• Fixed too many missing extensions breaking the load game menu. 
• Several localisation improvements. 

NOTE: If cockpit animations are still stuck after loading an old savegame then you may need to press Enter 5-5 and then return to the cockpit for this fix to take effect.

Patch 1.20 - 2013-12-17 


• Fixed several more causes of crashes and freezes. 
• Fixed mouse controls not working after loading certain savegames. 
• Fixed trade ships getting stuck after upgrade. 
• Fixed skipping trade menu when going back to it. 
• Fixed graphics options not setting correct shaders. 
• Fixed missing build notifications from architects in other sectors. 
• Fixed player trade ships trying to trade with enemy stations. 
• Fixed menus showing out of date info about build progress. 
• Fixed trades in another sector taking too long. 
• Fixed upkeep mission to deliver architect to builder ship not ending. 
• Fixed player ships not being returned during plot missions (will not re-create ships already lost, sorry). 
• Improved ship movement in certain situations. 
• Improved logic for station owned miners. 
• Cell Recharge (fuel) stations in Omicron Lyrae now require Bofu instead of Food Rations. 
• Various performance improvements (should be most noticeable when shadows are NOT enabled). 


Patch 1.21 - 2013-12-20 

• Added new Refuel order. 
• Fixed more causes of crashes. 
• Fixed another case where the player could be teleported into the middle of nowhere. 
• Fixed problem with NPCs being assigned to multiple locations. 
• Fixed scan overlay not being removed when docking. 
• Fixed capital ships standing still forever with the boost effect running. 
• Fixed trade menu problem (in German only) when trying to sell and the ship doesn't have the requested ware. 


Patch 1.22 - 2014-01-07 

• Fixed more causes of crashes. 
• Fixed more causes of negative cargo amounts. 
• Fixed several causes of zero-credit trades. 
• Fixed incorrect display of station upgrade levels. 
• Fixed engineers running wrong scripts. 
• Fixed problems with cargo collect mode (mode must be stopped and restarted to take effect). 
• Fixed problem with mining ships gathering the wrong resources. 
• Added pilot command to stop current task. 
• Reduced frequency of station warnings when attacking. 
• Helpfulness of NPCs now depends more closely on relations. 
• Added trade and welder drones to Canteran home station. 
• Added options for borderless window mode and mouse confinement. 
• Some small performance improvements. 
• Added otherwise-unavailable wares to player station during plot mission. 



Patch 1.24 - 2014-02-04 

Includes changes from Patch 1.23 that was not released outside the Beta process. 

 New feature: Manual target control with keys for target nearest crosshair, closest enemy and next/previous target. Further improvements planned. 
• New feature: Logbook system covering non-plot missions, player ships, discounts/commissions and game tips. Logging of a wider range of events planned. 
• Added shipyard to Gemstone Manufacture. 
• Added escort fighters to some capital ships. 
• Increased Pirate, Reiver and Xenon activity for more action. 
• Increased yields for mining regions in DeVries and Maelstrom. 
• Fixed error causing map to suddenly close under certain circumstances. 
• Fixed more causes of being teleported into the middle of nowhere on loading a savegame. 
• Fixed cases where destroying a ship could result in the target element not getting removed. 
• Improved update frequency of target elements. 
• Fixed cargo collection mode. 
• Fixed mining ships collecting ware containers. 
• Fixed builder ships not being able to trade with stations reliably. 
• Fixed one problem with building restarting when player not present (another build issue remains). 
• Added filtering by station/ship in trade offer menu. 
• Added Hire option with negative response for certain NPCs. 
• Prevented certain plot ships from being sold. 
• Fixed problem with timing of money transfer to/from manager. 
• Added means for NPCs to return to player ship from assignments. 
• Fixed marines not showing up in player ship units. 
• Fixed builder ship menu not updating player account. 
• Fixed negative total yield amounts for asteroid fields. 
• Fixed more inconsistencies in weapon counts. 
• Fixed drone count calculation for ship trader. 
• Fixed several issues with active mission/guidance info being disabled. 
• Fixed missing/incorrect highway names in mission objectives. 
• Fixed assigning a ship to a station without a manager. 
• Removed "taglauncher" from encyclopedia. 
• Removed civilian factions from encyclopedia. 
• Fixed several encyclopedia layout issues. 
• Fixed several issues with build/repair drones. 
• Fixed incorrect cargo prediction based on shopping list data under certain circumstances. 
• Fixed trade menus not keeping track of selected ship in some cases. 
• Added default "protect" behaviour for ships in your squad. 
• Improved capital ship fight behaviour. 
• Fixed problem with ships not attacking. 
• Fixed enemies not attacking correct target in certain circumstances. 
• Fixed another cause of jumping ships ending up in invalid positions. 
• Fixed player ship sometimes being in the wrong place after undocking. 
• Fixed problem with engineer sometimes being paid twice for player ship repairs. 
• Fixed incorrect player engine price calculation. 
• Fixed incorrect weapon counts in ship menu. 
• Ships working for a station no longer sell wares to their homebase (goods just transferred, no money involved). 
• Shipyards and fuel stations should no longer run out of resources (may take a while to take effect). 
• Fixed cargo drones bumping into hull of mining ships and blocking trade. 
• Reduced likelihood of mining ships transferring more minerals to a station than it wants. 
• Added hotkey for docking (Shift-D by default). 
• Fixed welder drones appearing in property menu. 
• Fixed "keycode NNN" appearing in Options menu. 
• Fixed problem remapping keys used in Detail Monitor (C, I and G) 
• Changed resource cost for ship-building in Omicron Lyrae 
• Changed ships available for construction in DeVries 
• Fixed URV Wharf module in Integrative URV Forge not producing drones 
• Fixed scan sound being replayed for something that has already been scanned. 
• Fixed scan highlighting not being properly removed when leaving cockpit. 
• Fixed trade missions not completing. 
• Fixed problem resulting in player getting stuck in Canteran air ducts. 
• Fixed floating crate on Albion platform interior. 
• Fixed floating ad signs and incorrect traffic at DeVries wheat station. 
• Fixed DeVries shipyard interior orientation. 
• Fixed lights in prison being too dark. 
• Fixed bench obstructing hangar entrance of DeVries repair platform. 
• Fixed NPC stuck in locker on DeVries repair dock. 
• Fixed not being able to take cases out of cardboard boxes. 
• Improved Russian localisation. 
• Improved support for Chinese text. 
• Fixed another problem with borderless window mode on certain hardware. 
• Fixed freeze and memory-related crash caused by ships shooting excessively under certain circumstances. 
• Fixed several more causes of crashes. 
• More small performance improvements. 

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