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Weapons (vanilla, not upgraded with v4 mods)

NamePriceRangeSpeedDamageDPSNotes/Effects
Slot 1
Mining Laser Mk1     Low dmg to <target> hull; recommended for lockbox opening. Extremely low heat
Mining Laser Mk2      
Heavy Laser Mk1     

Does not use aim assist. Deals 1k hull damage, partially bypassing shields.
Shield bypass ineffective for capship (hull) shields; only for surface elements.
+20% heat instantly applied /per shot/ (ie per key/button press)

Slot 2
Pulsed Maser Mk1     Extreme fire rate but very low DPS. Low heat & low cooldown
Pulsed Maser Mk2      
Pulsed Maser Mk3     'Persistent' damage, continuing over approx 5s after initial hit
Slot 3
Particle Repeater Mk1     Fast fire rate, heat & shot speed; fast cooldown
Particle Repeater Mk2      
Particle Repeater Mk3      
Slot 4
Plasma Cannon Mk1     Slow fire rate & shot speed, but heavy damage if it hits
Plasma Cannon Mk2      
Slot 5
Inertial Hammer Mk1     Shotgun spread - v4 weapon mods allow for more ricochet 'particles'.
Be careful if using near friendly NPCs (including stations)!
Low range, medium heat & cooldown, high dmg if all ricochets hit 1 target
Inertial Hammer Mk2     Ricochet shot

 

Missiles

 

 

 

NamePriceReload rateWarheadsDamageBlast radiusSpeedAccelerationTTLEffect
V Crushers 2.516'0005003754Skunk launches 2 rockets at once
Meteorites 1.5115'0005001756Skunk launches 2 rockets at once
Starflashes 0.819'0005077527012 
Sunstalkers 0.6118'0005055018018 
Hellbusters 0.4136'000503259030 
Astrobees 0.386'0005035035018Each warhead can track <target> independently; when multiple targets are available, some warheads may select a different target.
Tristars 0.2336'0005021021036Each warhead can track <target> independently; when multiple targets are available, some warheads may select a different target.
Novadrones 0.2180'00025610005060Missile is guided by player via ROV interface
Constrictors* 0.25112'500503259060Disable capital ship boosters on hit.

* Teladi Outpost content

All guided missiles have the attribute "retarget". That means if the current target is destroyed, the missile will start tracking nearest enemy.

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