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The availability and popularity of various mods indicates that some aspects of the game's interface and mechanics may need further polish. In the meantime, how can we minimise the impact of rough edges in vanilla?

 

Repetitive NPC dialogue after familiar with the game

I'm communicating

If Skunk is in space, bringing up the Drone Interface (detault 'T') or Action button (default 'F') skips audio & video. <It may skip the whole sequence in v4- needs checking - Snafu>

 

I'm hiring NPCs

If in space <check whether Skunk only or docked to a capship - Snafu>, 'T' skips audio but drops us out the Sidebar. Can be quicker if using number shortcuts for hiring screen (Return-6), particularly if hiring Teladi due to their long audio

 

I'm asking NPCs to work on my ship or station

If doing so while docked, 'Escape' skips the animation sequence and the audio. <'Locked controls' issue ; expand on this; may be fixed in v4 release. Specify where docked if necessary - Snafu>

 

I'm looking for, or undertaking Smalltalk

'Borderless Windowed mode' comes in handy as Alt+Tab to (eg) a website cuts the audio but lets you see how things progress, if you keep the website window clear of the subtitles. Similarly, while hunting for Smalltalk,  you can do the same thing to pass the time while waiting for someone to start speaking.

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