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"Boarding Guide" by XenonSurf

  • The guide was written by XenonSurf on the forum for Rebirth v3.00 on 20.05.2015.
  • XenonSurf last updated it for v3.53 on 07.09.2015.
  • Minor edits made when the guide was copied over to the wiki on 31.01/2016.
  • Rebirth v4.00 made some changes to boarding but not in a way that the guide should be broken.
    • v4.00 beta adds status report notifications during boarding, to indicate if any marines were lost.
    • v4.00 beta reduced marine loss when attack strength is only slightly higher than defence strength.

The guide can be found here.


"FIRST boarding - a Titurel!" by Snafu_X3

  • The guide was written by Snafu_X3 on the forum on 07.11.2015.
  • It hasn't been updated for v4.0 but the published changes in v4.0 shouldn't make a difference.

The guide can be found here.


Using the traitor drone during boarding

The Traitor Drone carries 10 powerful limpet mines, which are replenished over time while it is docked at the Skunk. They can be launched towards the surface of objects, such as ships and stations, where they attach and await your remote detonation. Placing them in close proximity to groups of surface elements (e.g. weapons. shields, engines, jump drive) can wreak havoc on the target. Interestingly, they are stealth devices so you can plant multiple mines on a target without initiating aggression, then detonate them at your leisure. Combining stealth with timing allows for sabotaging a ship after it has begun to boost away from it's location (e.g. station, jump beacon or gate). As long as the detonation is triggered while the ship is still in the player's zone (maybe try riding it (wink) ), you can cripple a target after it is out of range of any local defences (AKA the "XenonSparky Maneuver").

 

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