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(WIP)

The number and yields of asteroids in each sector are unvarying between game starts so the number of self-sustaining factories of each category able to be supported by the sector is consistent even if there is a lot of flexibility in the types of output wares able to be produced. This section gives template complexes for getting the most out of each sector. In general every 40 yield of silicon can utilise 50 yield of ore.

Aladna Hill

Aldrin

Antigone Memorial

Argon Sector M148

Asteroid Belt

Avarice

Barren Shores

Black Hole Sun

Bluish Snout

Brennan's Triumph

Cathedral of Xaar

Ceo's Doubt

Ceo's Wellspring

Cho's Defeat

Circle Of Labour

Clarity's End

Company Strength

Danna's Chance

Dark Waters

Depths of Silence

Desecrated Skies

Distant Clouds

Dukes Vision

Eighteen Billion

Elena's Fortune

Emperor Mines

Emperor's Pride

Emperor's Wisdom

Enduring Light

Family Njy

Family Pride

Family Rhy

Family Ryk

Family Tkr

Family Whi

Family Zein

Farnham's Legend

Freedom's Reach

Friar's Retreat

Gaian Star

Getsu Fune

Ghinn's Escape

Great Reef

Guiding Star

Gunne's Crusade

Harmony Of Perpetuity

General Information

Resources

Sun Strength: 13/9 multiplier (300%)

Silicon Productivity: 5.5x (447/h)(18,19 and 20 yields)

Ore Productivity: 3.5x (1062/h)(16 and 18 yields)

NPC Activity

0-2 Goner stations may spawn on game start which attract TS traffic of mainly Argon and Paranid origin

Sector is rarely used to jump spawn small Pirate and Yaki fighter squads (1-3 M3/M4 ships) and Duke's Dangerous Goods TS ships

No instances of military patrols or pirates entering the sector have been observed

Commentary

For game starts hostile to the Argon getting to the sector can be challenging but the lack of threats unable to be dealt with by a single laser tower or M6, lack of obstacles during mine relocation, complete asteroid utilisation and relative sector neutrality make this sector ideal for a first complex. The comparative excess of silicon to ore means the complex can support a factory producing drones or Advanced Satellites in addition to 7 factories for missile support/ship equipping/stock market manipulation. It is advisable to place the complex hub within 4.5km of the South gate. This sector cannot singlehandedly support a PHQ.

Wares Only Core Complex

  • 3x Silicon Mine L (Teladi)
  • 2x Ore Mine L (Teladi)
  • 3x Solar Power Plant M (Boron)
  • 2x Crystal Fabs L (Boron)
  • 2x Bofu Chemical Plants L (Boron)
  • 2x Bio Gas Factory L (Boron)

Output: 15.5x (27,915/h) Energy Cells and 3.5x (1062/h) Ore productivity

High Energy Cell Output Variant

  • 3x Food Medium (Any Race)
  • 3x Bio Medium (Any Race)
  • 6x Weapon/Missile/Shield Forges Small (Any Race)
  • 1x Fighter Drone (MKII) Production Facility (Argon/Split)/Recon Drone Construction Facility (Boron)/Keris Drone Production Facility (Terran) (lone food factory race determined by the factory chosen for this)
  • 1x Food Medium (Argon/Boron/Split/Terran)
  • 1x Bio Medium (Argon/Boron/Split/Terran)
  • 1x Weapon/Missile/Shield Forge Small (Argon/Boron/Split/Terran)(matches the race of the lone food factory)
  • 1x Wheat Farm M (Argon)/Dream Farm M (Teladi)
  •  1x Space Fuel Distillery M (Argon)/Bliss Place M (Teladi)

Output: 3.5x Weapon/Missile/Shield productivity, 0.5x drone productivity, 1x illegals productivity and 1.5x (2,701/h) Energy Cells productivity

Low Energy Cell Output Variant

  • 1x Food Medium (Any Race)
  • 1x Bio Medium (Any Race)
  • 1x Food Large (Any Race)
  • 1x Bio Large (Any Race
  • 7x Weapon/Missile/Shield Forges Small (Any Race)
  • 1x Fighter Drone (MKII) Production Facility (Argon/Split)/Recon Drone Construction Facility (Boron)/Keris Drone Production Facility (Terran)/Advanced Satellite Production Facility (Argon/Paranid/Split)(lone food factory race determined by the factory chosen for this)
  • 1x Food Medium (Argon/Boron/Split/Terran)/Space Jewellery M (Paranid) 
  • 1x Bio Medium (Argon/Bron/Split/Terran)/Snail Ranch M (Paranid)
  • 1x Wheat Farm M (Argon)/Dream Farm M (Teladi)
  • 1x Space Fuel Distillery M (Argon)/Bliss Place M (Teladi)

Output: 3.5x Weapon/Missile/Shield productivity, 0.5x drone/Advanced Satellite productivity, 0.5x Food/Majaglit, 1x illegals productivity and 0.5x (900/h) Energy Cells productivity

Hatikvah's Faith

Heaven's Assertion

Herron's Nebula

Hila's Joy

Hollow Infinity

Ianamus Zura

Interworlds

Jupiter 3

Kuiper Belt

Light Of Heart

Light Water

LooManckStrat's Legacy

Lost Order

Lucky Planets

Megnir

Menelaus' Paradise

Midnight Star

MiTon's Refuge

Mines Of Fortune

Ministry Of Finance

Montalaar

Moo-Kye's Revenge

New Income

Nopelios' Memorial

Nyana's Hideout

Ocean Of Fantasy

Ocracoke's Storm

Olmanckletslat's Treaty

Omicron Lyrae

Oort Cloud

Patriarch's Conclusion

Patriarch's Keep

Patriarch's Retreat

Perdition's End

Perpetual Sin

Player Owned Sector

Pluto

Pontifexs' Realm

Pontifexs' Seclusion

Preacher's Refuge

Preacher's Void

President's End

Priest Refuge

Priest Rings

Profit Center Alpha

PTNI Headquarters

Rhonkar's Clouds

Rhonkar's Might

Rhonkar's Trial

Rhy's Crusade

Rhy's Desire

Rolk's Legacy

Sacred Relic

Savage Spur

General Information

Resources

Sun Strength: 10/9 multiplier (150%)

Silicon Productivity: 84x (6301/h)(3x40, 3x31, 3x28, 6x21, 6x18, 3x17, 3x15, 3x12, 3x10, 3x9, 3x2, 3x1 and 3x0 yields)

Ore Productivity: 244.5x (73391/h)(3x57, 3x51, 3x46, 3x39, 3x34, 3x32, 6x29, 3x28, 6x27, 3x26, 6x23, 3x22, 3x21, 3x20, 3x19, 9x18, 3x17, 6x16, 3x14, 3x13, 9x12, 3x11, 3x10, 3x9, 3x8, 3x7, 3x6, 12x5, 6x3, 3x1 and 6x0 yields)

NPC Activity

Yaki fighter squads (1-3 M3/M4 ships) frequently patrol the sector

The Paranid Military Outpost in Empire's Edge will periodically send military patrols through the sector on the way to Senator's Badlands

Commentary

One of the most resource rich sectors in the game and not owned by a major race making this sector an ideal base of operations. There is enough Silicon productivity for a self sustaining complex that can support the PHQ and 198 factories for missile support/ship equipping/stock market manipulation which is enough to instantly supply most ships able to be produced by the PHQ. There is an excess of Ore asteroids so not all are used. The density of the asteroid field is so high that some asteroids need to be destroyed using missiles or a Mobile Drilling System so some mines can be moved out of the asteroid field before returning later to place mines on the asteroids when they respawn. If they player uses an M7M for combat this is one of the six sectors that will need to be used for dedicated missile production. By there being no sector owner the complex and PHQ is safe from RR ships if the player is hostile to a major race while the Yaki patrols are small enough to easily be fought off. It is advisable to place the complex hub in the south west of the sector at least 50km from the South Gate to avoid the infrequent Paranid military patrols. This sector can singlehandedly support a PHQ.

PHQ Supply And Wares Complex

  • 48x Silicon Mine L (Teladi)
  • 27x Ore Mine L (3x57, 3x51, 3x46, 3x39, 3x34, 3x32, 6x29, 2x28 and 1x5 yields)(Teladi)
  • 13x Solar Power Plant XL (Boron)
  • 1x Solar Power Plant L (Boron)
  • 4x Solar Power Plant M (Boron)
  • 32x Crystal Fabs L (Boron)
  • 32x Bofu Chemical Plants L (Boron)
  • 32x Bio Gas Factory L (Boron)
  • 4x Chip Plant (Split)
  • 1x Chelt Space Aquarium L (Split)
  • 1x Rastar Refinery L (Split)
  • 1x Computer Plant (Teladi)
  • 1x Quantum Tube Fab (Teladi)
  • 1x Flower Farm M (Teladi)
  • 1x Sun Oil Refinery M (Teladi)
  • 1x Teladianium Foundry M (Teladi)
  • 1x Wheat Farm M (Argon)
  • 1x Rimes Factory M (Argon)
  • 99x Food Medium (Any Race)
  • 99x Bio Medium (Any Race)
  • 198x Weapon/Missile/Shield Forges Small (Any Race)

Output: 99x Weapon/Missile/Shield productivity, 0.18x (22/h) Crystals, 0.5x (90/h) Rastar Oil, 2x (40/h) Microchips, 1x (300/h) Cloth Rimes, 1x (240/h) Teladianium, 0.5x (75/h) Computer Components, 0.5x (36/h) Quantum Tubes, 1x (76/h) Silicon, 0.38x (115/h) Ore and 2.2x (3990/h) Energy Cells productivity

Scale Plate Green

Segaris

Seizewell

Senator's Badlands

Shareholder's Fortune

Shore Of Infinity

Spire's Of Elusion

Split Fire

Spring Of Belief

Tears Of Greed

Three Worlds

Third Redemption

Thuruk's Pride

Thyn's Abyss

Thyn's Excavation

Tkr's Deprivation

Treasure Chest

Trinity Sanctum

Twisted Skies

Unknown Sector (5,11)

Unknown Sector (7,4)

Unknown Sector (7,5)

Unknown Sector (8,4)

Unknown Sector (8,5)

Unknown Sector (8,16)

Unknown Sector (9,7)

General Information

Resources

Sun Strength: 10/9 multiplier (150%)

Silicon Productivity: 7.5x (583/h)(2x26, 15 and 7 yields)

Ore Productivity: 10.5x (3283/h)(30, 25, 17, 13, 8, 2x5 and 1 yields)

NPC Activity

None unless a pirate base spawns or the player builds factories/complexes that sell to NPC traders.

Commentary

A convenient sector for a complex since it is close to Hatikvah's Faith making it a useful refuelling stop for jumping due to the relative central position in the universe before ownership of the HUB is obtained and for equipping ships brought at the nearby OTAS Shipyard in Legends Home (the neighbouring sector). If hostile to the Argon it also makes a quiet base of operations for launching assaults into argon space from. Due to the medium size of complex able to be sustained it typically makes a good second self sustaining complex. This is a good sector for having 10x Lasertower Factories for keeping other player owned stations/complexes secured. This sector cannot singlehandedly support a PHQ.

Wares Only Complex

    • 4x Silicon Mine L (Teladi)
    • 5x Ore Mine L (30, 25, 13 and 2x5 yields)(Teladi)
    • 3x Crystal Fabs L (Boron)
    • 3x Bofu Chemical Plants L (Boron)
    • 3x Bio Gas Factory L (Boron)
    • 1x Solar Power Plant L (Boron)
    • 4x Solar Power Plant M (Boron)
    • 8x Food Medium (Any Race)
    • 8x Bio Medium (Any Race)
    • 16x Weapon/Missile/Shield Forges Small (Any Race)

Unknown Sector (16,0)

Unknown Sector (17,11)

Unseen Domain

Veil Of Delusion

Wastelands

Weaver's Tempest

Xenon Core 023

Xenon Sector

Xenon Sector 534

Xenon Sector 627

Xenon Sector 695

Zyarth's Stand

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