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Stats

Maximum Price679,362
Average Price623,268
Minimum Price567,174
Volume28
Cargo ClassL
Shield Damage Per Shot (IS)1,996
Shield Damage Per Shot (OOS)16,470
Shield DPS (IS)2,529.78
Hull Damage Per Shot (IS)106
Hull Damage Per Shot (OOS)875
Hull DPS (IS)134.35
Energy Cost Per Shot (MJ)449
Energy Cost Per Second (MJ/s)(IS)569.07
Rounds Per Minute76
Range (km)1.4
Projectile Speed (m/s)254
Turret Turn Speed (rpm)10.8
Special

Multiple Hits

Area of Effect

Availability

  • Heavy Weapons Complex (Paranid)

  • Phased Shockwave Generator Forge

  • Paranid Equipment Dock   

Compatible Ships

M6

  • Truelight Seeker

M8

  • Marlin

M7

  • Agamemnon
  • Akurei
  • Deimos
  • Kariudo Hauler

M2

  • Odysseus

M1

  • Condor
  • Raptor
  • Zeus

TL

  • Hercules

Commentary

A capital ship weapon of the Paranid that does multiple hit splash damage. The Phased Shockwave Generator is similar to the Plasma Burst Generator in that it launches a slow moving expanding wave dealing periodic damage to any ships unfortunate enough to be caught in the cone shaped blast. The PSG can hit larger targets many times with a single shot stacking up to devastating damage and covers enough area to wipe out entire wings of smaller ships and swarms of missiles. The main problem with the PSG is that it has a tendency to cause friendly fire both to player assets and friendly NPCs (bad for reputation with those races) meaning ships equipped with Phased Shockwave Generators should be kept away from player fleets and trade lanes. The low range means ships using PSGs need to be wary of hostile ships equipped with long range weapons like the Photon Pulse Cannon and Incendiary Bomb Launcher and aim to close the gap quickly using the Turbo Booster Mk2. As the splash and multiple hit effects only apply In Sector it is recommended to only use this weapon on the player ship and accompanying ships which are kept at a distance. This weapon is a good choice for clearing entire hostile sectors.

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