Players are encouraged to give feedback and ideas for what they think would improve the current state of the game.
If you have feedback for the current game? Write it down here.
Please include your forum/steam user name to ensure everyone is fairly represented
This page existing won't mean that Egosoft will implement something.
General User Interface
Short title | Description / Discussion link | User name |
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Coloring savegames through datetime | To see whats the oldest savegame, could you please draw the savegames in color gradient (red old green new?)? Maybe with a little colored DOT at the start of the line? Yes, thats a especially wish. | |
Encyclopedia links | Ine the Encyclopedia are many things linked to each other. I want to the pages to other things that wer mentioned somewhere else. Click on "Something" --> Page "Something", Mentioned "Energy cells" --> Click --> Open page "Energy cells" | |
Encyclopedia entries | All the factions are labeled "No information available", and many ships as well. These would be very useful for making sense of the world around us... I have no idea who these factions are or their relation to each other. | |
Fast Key overview | While holding a button (for example "^ °" (zirkumflex) or h (small letter), a quick key overview should be visible. With a little bit transparency background, showing most of the key bindings. |
Graphics
Short title | Description / Discussion link | User name |
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Ship and Equipment construction animation | When i build ships or change the equipment, the new ship or equipment is beeing visible constructed (or "drawn"). Lets use all these walking people in the station to construct the equipement/ship visually (with a "glowing/burning/welding" effect). immersive! | |
Artifical Intelligence & Life
Short title | Description / Discussion link | User name |
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Other feedback
Short title | Description / Discussion link | User name |
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Racing missions | The speed in this game feels great. Especially at the big highway. Lets make some racing mission. Probably, add boosting and more control at the highway to get an advantage against the competitor. Without competitor, drive as fast as you can to a target station and bring - for example - a small package of something. But dont make the mission "loose" if you were not fast enough, just descrease the reward (prevents completely frustrating). |
Declined Feedback (Will probably not be implemented)
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