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Split fight with honour! The following page contains information relating to the Split Vendetta DLC

Governing Faction: Godrealm of the Paranid

Map Coordinates:


Encyclopedia Entry

Over time, the Paranid pilgrims that were forced to settle in the vicinity of the Litany of Fury, as they reverentially titled the regular discharges of the system's sun, developed increasingly ambitious technology to shield themselves from the potential dangers of radiation. At first they experimented with austere, spatially efficient housing complexes in the crevices of tethered asteroids. At some point, while deconstructing a freighter to attach its life-support systems to one of these asteroids, the ordained priest engineers found that they could modify its shield generator output, significantly lessening the protection from physical impact but at the same time greatly expanding the shield coverage; a discovery which they believed would consecrate their settlements against the metaphysical threats present in the system. Over the following two decades, more and more station complexes sprang up that used this adaptation of shield technology to facilitate the construction of large, specialised screen modules able to protect their habitation units. Even though the threat of radiation has since been disproven to a certain extent, there is no doubt that these sprawling heaps of metal served to distract the invading Xenon during the Jump Gate realignment, buying the system's inhabitants enough time to escape.

Resource values

ResourceQuantity
Sunlight30%

Notable Stations

Landmarks

Inter-Sector Connections

Notes

Litany of Fury XII is a sector on the verge of being backed into a corner. Its lack of resources and sunlight, proximity to the Xenon and distance to the other Godrealm sectors make it uninviting for any practical purpose. However, the system's red dwarf is a popular visual sight and may provide a justification for a well-established player to make a base in this sector.

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