Precious few entrepreneurs are daring enough to venture this far out from civilised society, knowing well what manner of hostilities they are likely to encounter. This place is home only to the most hardened of them, looking to turn a profit in the absence of law or regulated competition. To survive here, among the cutthroats and the wreckage they leave in their wake, means bearing witness to the deafening silence that turns honest men cruel.
The most remote sector of the system, Silent Witness XII offers very little in comparison to its more appealing neighbours. Claiming the sector does not remove or negate the effects of the mines, while harmless when flying past or even into them they do pose a risk if fighting is going on as stray projectiles can detonate them (this is unlikely, however, because the sector can't be claimed by non-player factions).