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Notes copied over from Steam with credit also to starfreeze for the v1.17 Hotfix.

1.12 (Nov 15th 2013)

• Added error message boxes at game start for certain critical errors. 
• Fixed crash at start-up involving sample frequency. 
• Fixed several in-game crashes. 
• Fixed German voice recordings including missing and incorrect lines. 

v1.13 (Nov 18th 2013)

• Fixed player occasionally being sent 1000s of km into space on leaving superhighway. 
• Fixed some invalid (but harmless) values in some savegames. 
• Fixed some causes of ship traders getting stuck (more to come on this).

v1.14 (Nov 19th 2013)

• Fixed crash when starting game caused by attached joystick. 
• Fixed several causes of crashes in-game. 
• Fixed boarding failure feedback. 
• Fixed problem with gate not activating. 
• Fixed UI issues with buttons being active where they shouldn't. 
• Fixed ware categories not being expanded in trade offers. 
• Fixed problem with secondary weapon panel not being visible sometimes. 
• Fixed problem with player engineers on board capital ships and stations. 
• Fixed issues with ship traders not accepting orders.

v1.15 (Nov 20th 2013)

• Fixed a number of crashes during start-up and in-game. 
• Fixed crash when docking at certain capital ships. 
• Fixed a problem with missing flight control data in savegames. 
• Fixed a stall when loading savegames. 
• Fixed characters crouching when you talk to them. 
• Fixed ships still following you when you remove them from your squad. 
• Removed "Show me your skills" option for NPCs that cannot be hired. 
• Increased voice volume in videos. 
• Added feedback to indicate when you cannot hire someone because your crew is full (note: Yisha tells you, but there is currently no voice, only subtitles). 
• Added data to try to help nVidia Optimus software select the correct GPU. 
• Added fallback to show subtitles if the voice for a text line is missing, even if subtitles are off. 
• Added Simplified Chinese and Traditional Chinese localisations.

v1.16 (Nov 22nd 2013)

• Fixed video stutter/crackle at start. 
• Fixed several more crashes during start-up and in-game. 
• Fixed specific crash when using Alt-Tab or changing shaders. 
• Fixed specific crash when leaving a highway. 
• Fixed several problems with trade ships being blocked from operating (more fixes to come). 
• Fixed problem with not being able to see dock icons for certain ships. 
• Fixed problem with certain missions potentially not working after saving and reloading.

v1.17 (Nov 23rd 2013)

  • Added autosave facility. 
  • Added button to clear trade queue. 
  • Fixed crash after displaying fatal error dialog. 
  • Fixed stall loading certain savegames. 
  • Fixed target point list growing uncontrollably in certain situations. 
  • Fixed problem with ships not joining formations. 
  • Fixed ships getting stuck during mass traffic trades. 
  • Fixed several problems with ship scripts. 
  • Fixed lipsync on Split characters. 
  • Fixed dialog choices shown in wrong language when loading savegame from another language. 
  • Fixed the primary cause of highway exit crashes. Fix for a less common crash involving highways will follow as soon as possible.


v1.17 Hotfix (Nov 23rd 2013)

  • Fixed highway crashes.

v1.18 (Dec 2nd 2013)

• Fixed several causes of crashes in-game and when loading savegames. 
• Fixed a specific problem resulting in periodic slow-downs. 
• Improved general performance (first small improvement only, more to come). 
• Fixed several problems resulting in trade ships getting stuck. 
• Fixed several problems with ship/drone docking/undocking behaviour. 
• Fixed problem with player drone formations. 
• Fixed several small localisation issues. 
• Improved skill levels for new NPCs. 
• Improved readability of entries in interaction menus. 
• Improved GPU listing on laptops with multiple GPUs (still some driver-related issues on certain hardware).

v1.19 (Dec 9th 2013)

• Fixed major slowdown after loading savegames. 
• Fixed several more causes of crashes. 
• Fixed more cases of trade ships getting stuck. 
• Fixed large ships being unable to trade with Canteran station in DeVries. 
• Fixed undocking problems after trading. 
• Fixed ammunition trade problems. 
• Fixed mining drones getting stuck. 
• Fixed negative number of drones in cargo. 
• Fixed cargo bays containing more wares than they can hold. 
• Fixed cockpit animations hanging (see note below). 
• Fixed problem with targeting player-owned ships. 
• Fixed incorrect player position during highway flight. 
• Fixed player owned ships being assigned the wrong commander. 
• Fixed ships with missing AI functionality. 
• Fixed problems with Engineer functionality. 
• Improved flight behaviour for boarding and claiming. 
• Improved combat behaviour for capital ships. 
• Fixed station defence problems. 
• Fixed incorrect defence routines being used on ships. 
• Fixed switching the AI mode of the Defence Officer. 
• Added defend and attack mode options to Defence Officer. 
• Rebalanced skills of existing NPCs in line with new ones. 
• Rebalanced contents of boxes and other containers on platforms. 
• Rebalanced cost of ship and station repair. 
• Fixed transport passenger mission getting blocked after cutscene. 
• Fixed sounds not stopping sometimes. 
• Fixed buttons not working with mouse input. 
• Added facility to unmap controls in control mapping menu (press Delete). 
• Added video capture mode with ability to switch off cockpit (Expert settings). 
• Fixed too many missing extensions breaking the load game menu. 
• Several localisation improvements. 

NOTE: If cockpit animations are still stuck after loading an old savegame then you may need to press Enter 5-5 and then return to the cockpit for this fix to take effect.

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