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Introduction

There are four overarching classes of cargo, which different ware types fit into:

  1. Container (higher-end items like ship components).
  2. Energy (Antimatter, Energy, Ion and Plasma Cells).
  3. Bulk (stuff like minerals and refined materials).*
  4. Liquid (Hydrogen, Ions, Plasma and Water).*

*Note that Mining Ships may also trade Bulk and Liquid wares if not equipped with mining drones.

 There are 19 trade ships capable of carrying Container wares, although 8 are also able to carry at least one other cargo type. Eighteen are designated as "Trade" whereas the Phoenix Marauder is a "Fight" ship (see here for info on the significance of that). For Energy, Bulk and Liquid, there is one less ship because the Sanahar only comes in a Container class.

Statistics for the above-mentioned ships can be found in the tables below, and notes on trends and outliers follow.

Container Trade ship stats (click on heading to re-order)

NameStorage
type
ClassCost1
(M Cr)
Cargo
(m3)
Cargo
(m3/ k Cr)
Speed
(m/s)
Hull
(M)
Shield
(M)
Total
M HP
Total
HP/k Cr
Shield /
Total HP
k DPS
(total)
Rev.
(m/s)
Acc.
(m/s2)
Pitch
(m/s)
GigurumContainerM1.3   18,00014.11830.050.040.097446%n/a-374721
MercanciasContainerM1.1   18,00016.92040.070.050.1211241%n/a-403832
NyanaeContainerM1.3   18,00014.01750.090.060.1511338%n/a-402824
ToucanContainerM1.3   18,00013.91890.090.060.1511840%n/a-523827
RahanasContainerL8.9 100,00011.2781.300.301.6017919%11.2-24106
SanaharContainerL11.9 110,0009.2981.000.301.3010923%20.0-24188
StyrvokContainerL6.1   52,0008.5820.900.301.2019725%11.2-24148
VultureContainerL5.9 110,00018.6800.800.301.1018627%15.4-201010
LeptonMergedL4.0   40,0009.9840.600.300.9022233%2.8-281416
Rahanas C+ESegregatedL8.9   55,0006.2781.300.301.6018019%11.2-24106
Styrvok C+ESegregatedL9.0 52,0005.8741.250.301.5517319%11.2-24106
AlbatrossContainerXL12.0 208,00017.3752.501.203.7030832%45.7-201010
Albatross XLContainerXL16.7 416,00025.0753.101.204.3025828%61.0-201010
CraneContainerXL9.3 208,00022.4752.200.602.8030221%23.6-201010
ScaldisSegregatedXL17.5   90,0005.1642.101.803.9022346%5.6-2084
Phoenix MarauderUniversalXL73.8   50,0000.7950.800.901.702353%80.7-251510
LyramekronUniversalXL43.8 240,0005.5686.801.208.0018315%166.3-2084
LyraneaUniversalXL14.7 270,00018.3723.600.604.2028514%35.4-2095
TiturelUniversalXL18.8 250,00013.3511.801.203.0015940%43.8-2095

Energy Trade ship stats (click on heading to re-order)

NameStorage
type
ClassCost1
(M Cr)
Cargo
(m3)
Cargo
(m3/ k Cr)
Speed
(m/s)
Hull
(M)
Shield
(M)
Total
M HP
Total
HP/k Cr
Shield /
Total HP
k DPS
(total)
Rev.
(m/s)
Acc.
(m/s2)
Pitch
(m/s)
GigurumEnergyM0.5   14,00025.51720.050.040.1017345%n/a-324216
MercanciasEnergyM0.5   14,00029.42040.070.050.1225041%n/a-403832
NyanaeEnergyM0.5   14,00026.51750.090.060.1527538%n/a-402824
ToucanEnergyM1.7   14,0008.01890.080.060.148040%n/a-523827
RahanasEnergyL8.8 130,00014.8781.300.301.6018219%11.2-24106
StyrvokEnergyL6.0   63,00010.4820.900.301.2019925%11.2-24148
VultureEnergyL6.6 130,00019.6800.800.301.1016627%26.6-201010
LeptonMergedL4.0   40,0009.9840.600.300.9022233%2.8-281416
Rahanas C+ESegregatedL8.9   65,0007.3781.300.301.6018019%11.2-24106
Styrvok C+ESegregateL9.0 63,0007.0741.250.301.5517319%11.2-24106
AlbatrossEnergyXL11.8   42,0003.6752.501.203.7031432%45.7-201010
Albatross XLEnergyXL14.8   84,0005.7753.001.204.2028529%45.7-201010
CraneEnergyXL9.1   42,0004.6752.200.602.8030921%23.6-201010
ScaldisSegregatedXL17.5   30,0001.7642.101.803.9022346%5.6-2084
Phoenix MarauderUniversalXL73.8   50,0000.7950.800.901.702353%80.7-251510
LyramekronUniversalXL43.8 240,0005.5686.801.208.0018315%166.3-2084
LyraneaUniversalXL14.7 270,00018.3723.600.604.2028514%35.4-2095
TiturelUniversalXL18.8 250,00013.3511.801.203.0015940%43.8-2095

Bulk Trade ship stats (click on heading to re-order)

NameStorage
type
ClassCost1
(M Cr)
Cargo
(m3)
Cargo
(m3/ k Cr)
Speed
(m/s)
Hull
(M)
Shield
(M)
Total
M HP
Total
HP/k Cr
Shield /
Total HP
k DPS
(total)
Rev.
(m/s)
Acc.
(m/s2)
Pitch
(m/s)
GigurumBulkM0.5   18,00036.61830.050.040.1019545%n/a-374721
MercanciasBulkM0.5   18,00038.52040.070.050.1225441%n/a-403832
NyanaeBulkM0.5   18,00033.91750.090.060.1527338%n/a-402824
ToucanBulkM1.7   18,00010.41890.090.080.179745%n/a-523827
RahanasBulkL8.4 170,00020.2781.300.301.6019019%11.2-24106
StyrvokBulkL5.8   78,00013.4820.900.301.2020625%11.2-24148
VultureBulkL5.7 280,00049.2800.800.301.1019327%15.4-201010
HermodMergedL6.6 240,00036.3761.100.301.4021221%5.6-2497
Rahanas B+LSegregatedL8.4   85,00010.1781.300.301.6019019%11.2-24106
Styrvok B+LSegregatedL8.5 78,0009.1741.250.301.5518119%11.2-24106
AlbatrossBulkXL11.5 208,00018.1752.501.203.7032232%45.7-201010
Albatross XLBulkXL14.2 416,00029.4753.001.204.2029629%45.7-201010
CraneBulkXL8.8 208,00023.5752.200.602.8031621%23.6-201010
ScaldisSegregatedXL17.5   40,0002.3642.101.803.9022346%5.6-2084
Phoenix MarauderUniversalXL73.8   50,0000.7950.800.901.702353%80.7-251510
LyramekronUniversalXL43.8 240,0005.5686.801.208.0018315%166.3-2084
LyraneaUniversalXL14.7 270,00018.3723.600.604.2028514%35.4-2095
TiturelUniversalXL18.8 250,00013.3511.801.203.0015940%43.8-2095

Liquid Trade ship stats (click on heading to re-order)

NameStorage
type
ClassCost1
(M Cr)
Cargo
(m3)
Cargo
(m3/ k Cr)
Speed
(m/s)
Hull
(M)
Shield
(M)
Total
M HP
Total
HP/k Cr
Shield /
Total HP
k DPS
(total)
Rev.
(m/s)
Acc.
(m/s2)
Pitch
(m/s)
GigurumLiquidM0.5   32,00065.11940.050.040.0919146%n/a-425227
MercanciasLiquidM0.4   32,00079.42040.070.050.1229541%n/a-403832
NyanaeLiquidM0.5   32,00063.61750.090.060.1528838%n/a-402824
ToucanLiquidM0.5   32,00064.81890.090.060.1531040%n/a-523827
RahanasLiquidL8.5 310,00036.6781.300.301.6018919%11.2-24106
StyrvokLiquidL5.9 147,00025.0820.900.301.2020425%11.2-24148
VultureLiquidL4.9   80,00016.3800.800.301.1022427%4.2-201010
HermodMergedL6.6 240,00036.3761.100.301.4021221%5.6-2497
Rahanas B+LSegregatedL8.4 155,00018.4781.300.301.6019019%11.2-24106
Styrvok B+LSegregatedL8.5 147,00017.2741.250.301.5518119%11.2-24106
AlbatrossLiquidXL11.8 132,00011.1752.501.203.7031332%45.7-201010
Albatross XLLiquidXL15.0 264,00017.6753.001.204.2028029%45.7-201010
CraneLiquidXL9.3 132,00014.3752.200.602.8030321%23.6-201010
ScaldisSegregatedXL17.5   70,0004.0642.101.803.9022346%5.6-2084
Phoenix MarauderUniversalXL73.8   50,0000.7950.800.901.702353%80.7-251510
LyramekronUniversalXL43.8 240,0005.5686.801.208.0018315%166.3-2084
LyraneaUniversalXL14.7 270,00018.3723.600.604.2028514%35.4-2095
TiturelUniversalXL18.8 250,00013.3511.801.203.0015940%43.8-2095

1. Full price estimated to be hull+SEs+crew+drones:

  • Hull: Encyclopaedia base price (approximately equal to 2 x sum cost of all components at their base price).
  • SE (Surface Elements): Sold by shipyards at approximately 2 x base costs (1 Capital Field Generator = 3 FFPs).
  • Crew: 240 k Cr assumed for L/XL ships (65k Captain; 35k Engineer; 140k DO), or 30k for a Pilot.
  • Drones: 1.6 M Cr assumed for L/XL ships (5 constructors, 10 Cargo, and 5 Intie. Mk I).

Merged: The cargobays of the Lepton and Hermod have no restrictions on what amount of ware types they carry.
Segregated: The twin-storage versions of Rahanas and Styrvok hulls can only carry set amounts of both ware types. The Scaldis is the same but can carry set amounts of any ware type.

Trends and Outliers

Overpowered Lyramekron

The Lyramekron has both toughness and damage that seems more appropriate for a fight class ship as well as offering more than enough universal storage for most trading purposes. As such one might think that it is the ultimate and only trade ship one needs. However in practice it has a number of issues not easily seen on paper.

Despite appearing to be faster than many trade ships this benefit is largely lost by its poorer acceleration and rotation which are very important for quick navigation. Its huge size makes it difficult to position nearby transfer targets often forcing transfers to occur over long distances which result in very long transfer times as the Cargolifter URVs move slowly. For comparison a more mobile and smaller Sanahar L ship may complete transfers multiple times faster than the Lyramekron can making it considerably more profitable to own.

Even though its weapon system capability appears to be beyond many fight ships and is undoubtedly the best of all trade ships, it still is lacking compared with dedicated fight ships. Most of its damage comes from the massive number of HIT/MA turrets which are short range anti-fighter turrets with it only offering a few well distributed Plasma/MA turrets. Most XL fight ships rely more heavily on Plasma/MA and Plasma/JET turrets which are long range anti-capital turrets and they are often focused in particular combat directions. Additionally its poor mobility makes it more vulnerable to being attacked and taking hits in combat. For comparison the Taranis XL fight is approximately the same cost as the Lyramekron and although is less tough it offers superior long range damage, moves faster and turns considerably better making it much more useful in combat for the fire power it brings.

As such the Lyramekron is best used for dangerous, high value transfer operations where it may come under fire from considerable numbers of fighters or some capital ships. If UA and CAR rep is not a concern it can be used to run deals through the TTO DLC sectors since the Phoenix Marauder pirates pose little threat to it. It also has use as a mobile supply platform to replace expended ammunition and lost units for larger fleets as it is tough enough to survive heavy combat. For general transfers smaller, faster L sized ships such as the Sanahar are considerably more profitable. For general combat purposes faster, more agile XL fight ships such as the Taranis or stronger, more powerful ships like the Fulmekron will yield better results.

Useful Titurel

The Titurel does not appear to be anything special. Having a slow speed and only moderate damage and toughness it most certainly will lose to every XL fight ship. This does not stop various pirate factions using it like a fight ship though making it a fairly common encounter. It is worth noting that they are not manufactured by any XL shipyards so boarding is the only way to acquire them and so manufacturing cost is not a concern.

Trade wise it performs better than what the stats suggest. Despite being slow, it is pretty compact and has sufficient turning to allow for efficient transfers. It also has a good amount of universal storage allowing it not only access to deals of all cargo types, but also to get good profit from deals involving large quantities.

Although its weapon systems are lacking, they are more than sufficient to eliminate or deter attacking XS, S or M fight ships. Its toughness is also sufficient to escape most XL fight ships if encountered. Although tougher than many trade ships, it is still fairly easy to board as it has only common weapon systems which are distributed around it in an accessible way.

Since they are fairly easy to board and tough enough to survive most encounters they make great early game trade ships to grow your company with. This especially applies to campaign starts where they are available early on before many better L and XL trade ships are.

Profitable Phoenix Marauder

The Phoenix Marauder is special in that despite having universal cargo it is still classed as a fight ship. It has major combat weaknesses, only a small cargo hold and is not very tough but it is extremely agile and mobile. It is worth noting that they are not manufactured by any XL shipyards so boarding is the only way to acquire them and so manufacturing cost is not a concern.

Because of its classification as a fight ship it will not be subjected to piracy in the TTO DLC system allowing safe access to all the deals as well as deals between OL and AL sections. It is also the fastest XL ship in the game and ranks second fastest compared with L ships. It also has very good mobility and a small compact size allowing for very efficient transfers. The result is that it can complete deals very fast.

Generally the ship should never need to defend itself against capital ships as it can outrun and move all major threats. Against fighters it has more than sufficient toughness and weapons to defend itself, especially since they should only be encountered when near stations for support. For players wanting to board them care must be taken to avoid being locked on by the front facing Plasma/JET laser cannons. Players may want to build up reputation with UA and CAR factions before boarding one of their ships as normal hostility rules still apply in the case of sufficient negative reputation.

It is not suited for a general purpose trader due to its small cargo hold compared to other trade solutions. However its speed and armaments make it the perfect trader for dangerous places or for deals involving high-value cargo which you want delivered quickly. As long as the UA and CAR factions are kept sufficiently friendly it also has perfectly safe access to the TTO DLC sectors allowing it to make profitable deals through them.

Table changelog

DateChangeNotes
20.02.2016Improved hull cost estimatesSwitched hull cost to encyclopaedia base price from 'cost of wares'
 Corrected SE cost estimatesShipyards sell SEs at 2x their base cost and now this table does too
21.03.2016Fixed multi-storage Styrvok stats.

Corrected tables to use segregated storage instead of merged

24.03.2016Added Trends and Outliners.

Aimed at providing some details for ships not apparent from the tables.
Maybe too wordy or needs its own page.

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