Missiles are used as munitions by ships. The types of missiles able to be used are dependent on ship type. Missiles require Energy Cells, Ore and Food wares to be produced.
Name | Class | Damage | Area of Effect (m) | Range (km) | Speed (m/s) | Acceleration | Steering (rpm) | Hull/Shield | Cooldown (s) | Guidance | Detonation | Retargeting | Swarm | Requires Target | Volume | Cargo Class | General Ship Compatibility* |
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* = Despite the missile compatibility of most ships being predictable there are always exceptions like the Hyperion Vanguard and Aamon Prototype.