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Version 12
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Version / Date | Description |
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1.0 November 30th, 2018 | Release Version |
1.0 Hotfix 1 November 30th, 2018 | • Fixed various crashes when unable to write files to disk. • Fixed light blue screen flash after intro video. |
1.10 December 1st, 2018 | • Added warning when selecting graphics settings that are too high for current hardware. • Removed SSAA options (if you previously selected SSAA then you are advised to select a different AA setting). • Removed outdated, broken and not very useful "joystick" input preset. • Fixed the player ship warping around when opening the map under certain conditions. • Fixed explosions near the Manager's Office sometimes killing the station manager and making trading impossible. • Fixed non-missile weapons assigned to an active secondary group shooting while the long range scan mode is active. • Fixed inactive missions becoming active after requesting guidance to an object. • Fixed links to the Encyclopedia from software and deployables. • Fixed black trade menus when owning small mining ships. • Fixed mining orders not available for small mining ships. • Fixed pilots not getting up when asked. • Fixed some savegames crashing shortly after loading them. • Fixed crash when trying to start the game with certain older AMD driver versions. • Fixed several other causes of rare crashes. |
1.20 December 3rd, 2018 (in processing) | • Added Korean localisation. • Added "Keep Settings?" dialog when changing antialiasing option. • Added user-submitted default profile for the Thrustmaster T16000m FCS HOTAS (thanks eisberg1977!). • Changed default setting for gamepad mode to be "Only for controllers". • Removed hull damage on collisions until the auto pilot has learned to fly around things! • Fixed suspense music still playing even if all nearby enemies have been destroyed. • Fixed player-owned ship icons that are underneath player-owned station icons getting selection priority. • Fixed player ships assigned to stations not trading in some cases. • Fixed the movement of newly assigned managers to the managers office. • Fixed manager's office on player stations not being accessible if there is no manager. • Fixed crew re-assignment in certain cases (e.g. from M ship to docked S ship). • Fixed assigning of crew in the back of your ship. • Fixed being able to assign crew as black marketeers. • Fixed cash exploit involving hallucinogenics and hard drugs! • Fixed too many Split characters appearing as pilots and managers. • Fixed not being able to Comm managers of player-owned stations via the info menu. • Fixed exploit allowing Comm with all known ships regardless of location (increased Comm range to compensate). • Fixed repair prices being inversely proportional to the amount of damage. • Fixed mass traffic being damaged in hazardous regions. • Fixed Bring Item missions. • Fixed some unlocalised text. • Fixed excessively loud repair lasers. • Fixed certain asteroids not displaying the correct name. • Fixed mirrored logos on small argon fighters. • Fixed highway adsigns clipping into opposite lane. • Fixed high and medium graphics qualities being identical. • Fixed graphics quality presets not changing texture quality and SSR option. • Fixed black screen after setting controller sensitivity to zero. • Fixed possible freeze involving ships repeatedly recalling subordinates who are unable to dock. • Fixed several other causes of rare crashes. |
1.21 December 5th, 2018 | • Improved automatic GPU selection to prioritise discrete GPUs. • Fixed freeze when saving the game. • Fixed some causes of freezes when starting the game. • Fixed cause of a crash after loading savegame. • Fixed upgrade orders becoming non-functional when loading a savegame. • Fixed money not being refunded for cancelled upgrades. • Fixed ships not being claimable from the space suit. • Fixed a case that could result in AutoTraders sometimes trading at a loss. • Fixed excessive delay between damage and start of repairs. • Fixed several other causes of rare crashes. |
1.21 Hotfix 1 December 6th, 2018 | • Fixed one additional cause of crashes. |
1.30 December 7th, 2018 | (Source at reddit) 1.30 Now Released To Stable / Public Branch! Released Version Patch Notes: - Added graphics setting to show graphics card and screen separately on multi-GPU systems.
- Added option to restore all default settings.
- Added Nividium to items bought by Argon and Teladi trade stations.
- Added SSAA 2x and 4x options back in
- Improved accuracy of turrets and gimballed weapons.
- Improved skill gain profile for NPCs.
- Improved station-based traders to sell products at at least the price set at their station.
- Improved options for selling illegal wares.
- Removed non-functional engine mod type.
- Removed mining turret compatibility from Sunder.
- Removed display of type icons for unknown objects on map.
- Removed mouse cursor emulation in start menu.
- Removed option to shuffle station construction plan for HQ.
- Fixed logbook showing oldest 1000 entries instead of newest.
- Fixed searching for ware names to use the correct trade filter.
- Fixed missing guidance information in Mission Manager
- Fixed invasions stalling and starving the war missions of suitable situations.
- Fixed illegal build plot for advanced gamestart "The Unworthy Entrepreneur".
- Fixed player-owned ships sometimes dropping cargo without the player telling them to.
- Fixed passengers or prisoners sometimes being promoted to captain thereby changing ship ownership.
- Fixed turrets on M-sized ships flown by the player and set to attack all enemies not engaging hostile XS-sized ships.
- Fixed case of patrolling ships failing to engage pirates pretending to belong to their faction.
- Fixed police ships penalising unpaid plots in locations where they do not have police authority.
- Fixed "Promote best crewmember" button not working if ship has no pilot and all crewmembers have 0 skills.
- Fixed being able to recruit crew from NPC-owned capital ships.
- Fixed another case of AutoTrade not functioning.
- Fixed AutoMiners not selling the resources that they gather.
- Fixed some player-owned ships not allowing you to dock.
- Fixed L-sized turret and shieldgenerator blueprints not being available to the player.
- Fixed certain collectables not being picked up when you fly over them.
- Fixed ships stuck while docked awaiting an invalid build to complete.
- Fixed characters being stuck in unhelpful places.
- Fixed being able to clone crew members.
- Fixed player logo being applied to HQ asteroid.
- Fixed player HQ information menu not working after adding a production to the HQ.
- Fixed missing dock areas on builder ships.
- Fixed incorrect type of mines near gate in Eighteen Billion.
- Fixed error incorrectly appearing if build is completed.
- Fixed asteroid scanning not being possible.
- Fixed missing text localization in several places.
- Fixed missing German station announcements and other voiced lines.
- Fixed a case of ships having no collision detection.
- Fixed ships skipping collision avoidance in certain situations.
- Fixed most cases of clipping through docking bay floors when docking.
- Fixed a case of the player ship warping to an invalid location on undocking.
- Fixed more cases of the player ship warping around (e.g. after taking control).
- Fixed crash when installing broken equipment mods.
- Fixed occasional unrecoverable freezes.
- Fixed several other causes of rare crashes.
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