Skip to end of metadata
Go to start of metadata
You are viewing an old version of this page. View the current version.
Compare with Current
View Page History
« Previous
Version 11
Next »
Developer notes for changes in 3.00 Beta 1
UI
Target Elements
- (IMPROVEMENT) The distance value now always shows a one digit decimal value for objects which are > 1km away. This makes the element less jumpy when traveling at high speeds (like with travel drive).
- (BUGFIX) While in 1st-person, some mission targets incorrectly displayed a hull/shield bar (like buttons or pilot chairs) in certain cases (f.e. when they were selected)
X4-350
-
Getting issue details...
STATUS
(note: the screenshot/example for the pre 3.00 Beta 1 state differs a bit as the mission target used a different color before 3.00 Beta 1)
Weapon Panel
- (BUGFIX) If a weapon is assigned to a primary and a secondary group, it was incorrectly displayed as active for the primary as well as the secondary weapon list, even if only one of the currently active primary/secondary weapon groups had it assigned. This has now been fixed.
X4-349
-
Getting issue details...
STATUS