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Forward Beam/Gun Weapons

The following statistics were taken from in-game Encyclopedia of version 3.0 Hot Fix 1  beta 1 (Split Vendetta).

Small size (Small ships)

NameMkRace1Special EffectsShield Burst DPS (MW)Shield Sustained2 DPS (MW)Armour Burst DPS (MW)

Armour Sustained2 DPS (MW)

Heat Gain (MW)Range (km)Bullet Speed (m/s)Fire Rate (/s)
Beam EmitterMk1AllHit Scan504950491,000 MJ/shot + 27 MW3.0N/AN/A
Beam EmitterMk2AllHit Scan979597951,000 MJ/shot + 31 MW3.0N/AN/A
Blast MortarMk1AArea Of Effect1921281921289633.31,4400.43
Blast MortarMk2AArea Of Effect3752513752519633.31,4400.43
Bolt RepeaterMk1A+P+TRicochets10890108903243.02,4007.2
Bolt RepeaterMk2A+P+TRicochets2131742131743663.02,4006.67
Burst RayMk1AShield penetration
Bonus Surface Element damage
18 (+7 hull)10 (+4 hull)26141,1962.0N/AN/A
Burst RayMk2AShield penetration
Bonus Surface Element damage
29 (+18 hull)11 (+7 hull)48183,0231.8N/AN/A
Ion BlasterMk1AAnti-shield41029850366102.91,9205
Ion BlasterMk2AAnti-shield1,05677032236042.91,9204

Mass Driver

Mk1PHit Scan
Zoom
1421421421428,000 MJ/shot1210,0000.29

Mass Driver

Mk2PHit Scan
Zoom
1421421421424,500 MJ/shot1210,0000.29
Muon ChargerMk1TCharge-up shots204185204185562.41,5710.75
Muon ChargerMk2TCharge-up shots396358396358562.41,5710.75
Neutron GatlingMk1SRicochets13695136956802.72,16017
Neutron GatlingMk2SRicochets2761922761927132_2,16023
Plasma CannonMk1A+P+T 2561432561431,2804.11,229

0.25

Plasma CannonMk2A+P+T 4432614432611,1384.11,2290.33
Pulse LaserMk1A+P+T 817581751343.14,1472.55
Pulse LaserMk2A+P+T 1561431561431533.14,1473.33
Shard BatteryMk1AllRicochets2451392451392452.32,8801.0
Shard BatteryMk2AllRicochets4752714752713052.33,4561.25
Tau AcceleratorMk1S 2701472701474502_2,5923
Tau AcceleratorMk2S 5242875242874472.13,1103.5
Thermal DisintegratorMk1SShield penetration
Damage Over Time
70 (+28 hull)59 (+26 hull)98832932_1,7283.54
Thermal DisintegratorMk2SShield penetration
Damage Over Time
118 (+65 hull)92 (+50 hull)1831424792.61,7286.57
  1. Some weapons are only offered by specific races:
    • A: Argon
    • P: Paranid
    • T: Teladi
    • S: Split
  2. If a weapon has different DPS vs armour and shield (AKA "Layers"), the following assumptions are made:
    1. The Layer that suffers the highest Burst DPS is assumed to suffer the in-game stated Sustained DPS
    2. The Layer that suffers the lowest Burst DPS is assumed to suffer reduced Sustained DPS equal to ratio of Burst DPSs

Medium size (Medium ships)

NameMkRace1Special EffectsShield Burst DPS (MW)Shield Sustained2 DPS (MW)Armour Burst DPS (MW)

Armour Sustained2 DPS (MW)

Heat Gain (MW)Range (km)Bullet Speed (m/s)Fire Rate (/s)
Beam EmitterMk1AllHit Scan807780771,000 MJ/shot + 48 MW4.4N/AN/A
Beam EmitterMk2AllHit Scan1571531571531,000 MJ/shot + 29 MW4.4N/AN/A
Bolt RepeaterMk1A+P+TRicochets1911501911504344.81,9205.79
Bolt RepeaterMk2A+P+TRicochets3742893742894794.81,9204.8
Boson LanceMk1S         
Boson LanceMk2S 1,2301,2301,2301,2308,000 MJ7_10,0000.77
Ion BlasterMk1AAnti-shield72954045335704.62,4963.0
Ion BlasterMk2AAnti-shield1,6761,24324185684.62,4962.0

Mass Driver5

Mk1PHit Scan
Zoom
2282282282288,000 MJ/shot1610,000

0.29

Mass Driver5

Mk2PHit Scan
Zoom
2282282282284,500 MJ/shot1610,0000.29
Muon Charger6Mk1TCharge-up shots330284330284863.81,2570.67
Muon Charger6Mk2TCharge-up shots644556644556863.81,2570.67
Neutron GatlingMk1SRicochets2371632371637414.31,7287
Neutron GatlingMk2SRicochets4733224733227594.31,72811
Plasma CannonMk1A+P+T 4602444602441,4396.59830.25
Plasma CannonMk2A+P+T 7974477974471,2786.59830.33
Pulse LaserMk1A+P+T 1281171281171625.04,5622.22
Pulse LaserMk2A+P+T 2512262512261785.04,5622.93
Shard BatteryMk1AllRicochets3742173742171953.74,0320.8
Shard BatteryMk2AllRicochets7304257304252343.74,8381.0
Tau AcceleratorMk1S 4142304142304322.93,2662
Tau AcceleratorMk2S 8104518104514323.03,9192.5
Thermal DisintegratorMk1S

Shield penetration
Damage Over Time

135 (+30 hull) 125 (+28 hull)165153120 4.11,9012.14
Thermal DisintegratorMk2SShield penetration
Damage Over Time
279 (+51 hull)236 (+43 hull)3312802974.11,9016.46
  1. Some weapons are only offered by specific races:
    • A: Argon
    • P: Paranid
    • T: Teladi
    • S: Split
  2. If a weapon has different DPS vs armour and shield (AKA "Layers"), the following assumptions are made:
    1. The Layer that suffers the highest Burst DPS is assumed to suffer the in-game stated Sustained DPS
    2. The Layer that suffers the lowest Burst DPS is assumed to suffer reduced Sustained DPS equal to ratio of Burst DPSs

Large size (Destroyer Main Batteries)

NameRaceBurst DPS (MW)Sustained DPS (MW)Heat Gain (MW)Range (km)Bullet Speed (m/s)Fire Rate (/s)
BehemothARG1,7251,439324101,6590.67
OdysseusPAR2,0011,335812102,1570.35
PhoenixTEL858707348101,6590.73
RattlesnakeSPL2,3291,6496726.71,3291.45
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