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Stats

Maximum Price489,139
Average Price448,752
Minimum Price408,365
Volume25
Cargo ClassM
Shield Damage Per Shot (IS)7,845
Shield Damage Per Shot (OOS)3,126
Shield DPS (IS)9,806.25
Hull Damage Per Shot (IS)2,615
Hull Damage Per Shot (OOS)1,042
Hull DPS (IS)3,268.75
Energy Cost Per Shot (MJ)246
Energy Cost Per Second (MJ/s)(IS)307.5
Rounds Per Minute75
Range (km)3.5
Projectile Speed (m/s)420
Turret Turn Speed (rpm)32.4
SpecialHas Knockback

Availability

 

  • Medium Weapons Complex
  • Jonferco Medium Weapons Complex
  • Concussion impulse Generator Forge
  • Military Outpost
  • Jonferco Equipment Dock
  • Plutarch Defence Outpost
  • Plutarch Development Station
  • Jonferco Defence Outpost
  • Argon Equipment Dock
  • Boron Equipment Dock
  • Paranid Equipment Dock (Duke's Citadel)
  • Split Equipment Dock (some) 

 

Compatible Ships

M6

  • Acinonyx Prototype
  • Centaur
  • Dragon
  • Heavy Centaur
  • Heavy Centaur Prototype
  • Heavy Dragon
  • Heavy Hydra
  • Heavy Nemesis
  • Heavy Osprey
  • Hydra
  • Hyperion Vanguard
  • Nemesis
  • Osprey
  • Pirate Centaur
  • Pirate Osprey
  • Truelight Seeker
  • Washi Hauler

M7

  • Agamemnon
  • Akurei
  • Aquilo
  • Ariadne
  • Astraeus Hauler
  • Carrack
  • Cerberus
  • Cobra
  • Deimos
  • Gannet
  • Griffon
  • Griffon Sentinel
  • Guppy
  • Panther
  • Q
  • Shrike
  • Sirokos
  • Thresher
  • Tiger
  • Kariudo Hauler

M2

  • Akuma
  • Boreas
  • Brigantine
  • I
  • K
  • Megalodon
  • Odysseus
  • Pheonix
  • Python
  • Titan
  • Ray

M1

  • Colossus
  • Colossus Hauler
  • Condor
  • Galleon
  • Hoshi
  • J
  • Raptor
  • Shark
  • Shuri
  • Zeus

TL

  • Albatross
  • Elephant
  • Hercules
  • Mammoth
  • Mobile Pirate Base Hauler
  • Orca
  • Ryu

Commentary

A medium range corvette level weapon ideal for fighting other corvettes and larger ships. Unless the target is moving directly towards the attacking ship the knockback is minimal. The slow projectile speed makes this weapon poor at engaging fighters while the slightly shorter ranged Ion Shard Railgun does more dps and has a higher projectile speed making it preferential on laser banks able to equip it. The long range allows equipped ships to take on capital ships by attacking them from sides with shorter ranged anti fighter turrets (usually the top, bottom and rear). Unlike X3: Reunion where Concussion Impulse Generators were only found in hidden crates, it is possible to manufacture Concussion Impulse Generators in X3: TC and X3: AP. Players can avoid using this weapon completely except for weapon slots with an extremely limited selection (eg. the rear turret of the Agamemnon).

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