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See this thread for the ongoing (as of 10/12/2015) discussion with the Dev j.harshaw responsible for balancing.

 

ATM (pre-release of v4, ie beta) :

  • A Low-grade mod will adjust 1 stat of your weapon (cooldown time, reload time, damage, number of 'particles' (ie ricochets) for shotgun etc)
  • A Medium-grade mod will adjust 2 stats
  • A High-grade mod will adjust 4 stats

Stats may go down as well as up!

Only station mechanics can fit (or remove) a mod, but you can dismantle a mod at any time to recraft it into something with a different set of stats.

Mod crafting reqires mod parts & Xenon components. The result will be a random mod of the same grade with random stats

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