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(WIP)

The number and yields of asteroids in each sector are unvarying between game starts so the number of self-sustaining factories of each category able to be supported by the sector is consistent even if there is a lot of flexibility in the types of output wares able to be produced. This section gives template complexes for getting the most out of each sector. In general every 40 yield of silicon can utilise 50 yield of ore.

Aladna Hill

Aldrin

Antigone Memorial

Argon Sector M148

Asteroid Belt

Avarice

Barren Shores

Black Hole Sun

Bluish Snout

Brennan's Triumph

Cathedral of Xaar

Ceo's Doubt

Ceo's Wellspring

Cho's Defeat

Circle Of Labour

Clarity's End

Company Strength

Danna's Chance

Dark Waters

Depths of Silence

Desecrated Skies

Distant Clouds

Dukes Vision

Eighteen Billion

Elena's Fortune

Emperor Mines

Emperor's Pride

Emperor's Wisdom

Enduring Light

Family Njy

Family Pride

Family Rhy

Family Ryk

Family Tkr

Family Whi

Family Zein

Farnham's Legend

Freedom's Reach

Friar's Retreat

Gaian Star

Getsu Fune

Ghinn's Escape

Great Reef

Guiding Star

Gunne's Crusade

Harmony Of Perpetuity

General Information

Resources

Sun Strength: 13/9 multiplier (300%)

Silicon Productivity: 5.5x (447/h)(18,19 and 20 yields)

Ore Productivity: 3.5x (1062/h)(16 and 18 yields)

NPC Activity

0-2 Goner stations may spawn on game start which attract TS traffic of mainly Argon and Paranid origin

Sector is rarely used to jump spawn small Pirate and Yaki fighter squads (1-3 M3/M4 ships) and Duke's Dangerous Goods TS ships

No instances of military patrols or pirates entering the sector have been observed

Commentary

For game starts hostile to the Argon getting to the sector can be challenging but the lack of threats unable to be dealt with by a single laser tower or M6, lack of obstacles during mine relocation, complete asteroid utilisation and relative sector neutrality make this sector ideal for a first complex. The comparative excess of silicon to ore means the complex can support a factory producing drones or Advanced Satellites in addition to 7 factories for missile support/ship equipping/stock market manipulation. It is advisable to place the complex hub within 4.5km of the South gate. This sector cannot singlehandedly support a PHQ.

Wares Only Core Complex

  • 3x Silicon Mine L (Teladi)
  • 2x Ore Mine L (Teladi)
  • 3x Solar Power Plant M (Boron)
  • 2x Crystal Fabs L (Boron)
  • 2x Bofu Chemical Plants L (Boron)
  • 2x Bio Gas Factory L (Boron)

Output: 15.5x (27,915/h) Energy Cells and 3.5x (1062/h) Ore productivity

High Energy Cell Output Variant

  • 3x Food Medium (Any Race)
  • 3x Bio Medium (Any Race)
  • 6x Weapon/Missile/Shield Forges Small (Any Race)
  • 1x Fighter Drone (MKII) Production Facility (Argon/Split)/Recon Drone Construction Facility (Boron)/Keris Drone Production Facility (Terran) (lone food factory race determined by the factory chosen for this)
  • 1x Food Medium (Argon/Boron/Split/Terran)
  • 1x Bio Medium (Argon/Boron/Split/Terran)
  • 1x Weapon/Missile/Shield Forge Small (Argon/Boron/Split/Terran)(matches the race of the lone food factory)
  • 1x Wheat Farm M (Argon)/Dream Farm M (Teladi)
  •  1x Space Fuel Distillery M (Argon)/Bliss Place M (Teladi)

Output: 3.5x Weapon/Missile/Shield productivity, 0.5x drone productivity, 1x illegals productivity and 1.5x (2,701/h) Energy Cells productivity

Low Energy Cell Output Variant

  • 1x Food Medium (Any Race)
  • 1x Bio Medium (Any Race)
  • 1x Food Large (Any Race)
  • 1x Bio Large (Any Race
  • 7x Weapon/Missile/Shield Forges Small (Any Race)
  • 1x Fighter Drone (MKII) Production Facility (Argon/Split)/Recon Drone Construction Facility (Boron)/Keris Drone Production Facility (Terran)/Advanced Satellite Production Facility (Argon/Paranid/Split)(lone food factory race determined by the factory chosen for this)
  • 1x Food Medium (Argon/Boron/Split/Terran)/Space Jewellery M (Paranid) 
  • 1x Bio Medium (Argon/Bron/Split/Terran)/Snail Ranch M (Paranid)
  • 1x Wheat Farm M (Argon)/Dream Farm M (Teladi)
  • 1x Space Fuel Distillery M (Argon)/Bliss Place M (Teladi)

Output: 3.5x Weapon/Missile/Shield productivity, 0.5x drone/Advanced Satellite productivity, 0.5x Food/Majaglit, 1x illegals productivity and 0.5x (900/h) Energy Cells productivity

Hatikvah's Faith

Heaven's Assertion

Herron's Nebula

Hila's Joy

Hollow Infinity

Ianamus Zura

Interworlds

Jupiter 3

Kuiper Belt

Light Of Heart

Light Water

LooManckStrat's Legacy

Lost Order

Lucky Planets

Megnir

Menelaus' Paradise

Midnight Star

MiTon's Refuge

Mines Of Fortune

Ministry Of Finance

Montalaar

Moo-Kye's Revenge

New Income

Nopelios' Memorial

Nyana's Hideout

Ocean Of Fantasy

Ocracoke's Storm

Olmanckletslat's Treaty

Omicron Lyrae

Oort Cloud

Patriarch's Conclusion

Patriarch's Keep

Patriarch's Retreat

Perdition's End

Perpetual Sin

Player Owned Sector

Pluto

Pontifexs' Realm

Pontifexs' Seclusion

Preacher's Refuge

Preacher's Void

President's End

Priest Refuge

Priest Rings

Profit Center Alpha

PTNI Headquarters

Rhonkar's Clouds

Rhonkar's Might

Rhonkar's Trial

Rhy's Crusade

Rhy's Desire

Rolk's Legacy

Sacred Relic

Savage Spur

Scale Plate Green

Segaris

Seizewell

Senator's Badlands

Shareholder's Fortune

Shore Of Infinity

Spire's Of Elusion

Split Fire

Spring Of Belief

Tears Of Greed

Three Worlds

Third Redemption

Thuruk's Pride

Thyn's Abyss

Thyn's Excavation

Tkr's Deprivation

Treasure Chest

Trinity Sanctum

Twisted Skies

Unknown Sector (5,11)

Unknown Sector (7,4)

Unknown Sector (7,5)

Unknown Sector (8,4)

Unknown Sector (8,5)

Unknown Sector (8,16)

Unknown Sector (9,7)

Unknown Sector (16,0)

Unknown Sector (17,11)

Unseen Domain

Veil Of Delusion

Wastelands

Weaver's Tempest

Xenon Core 023

Xenon Sector

Xenon Sector 534

Xenon Sector 627

Xenon Sector 695

Zyarth's Stand

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