Heavy Corvettes
. These ships are better shielded and have higher damage than M6 types but are slower.
Stats Overview
Name | Race | Max Speed (m/s)* | Max Acceleration* | Max Steering (rpm)* | Hull | Max Shield (MJ) | Shield Power Generator (MW) | Lasers and Turrets** | Laser Energy (MJ) | Laser Energy Reload Rate (MW) | Max Cargobay | Ware Transport Class | Hangar | Price | Availability*** |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AP Gunner | Shared | 123.3 | 4.7? | 4.8 | 320,000 | 4 x 200MJ | 3,000 | 2,0,2,2,0,0,2 | 14,200 | 1,900 | 1,500 | XL | 1 x ? | 9,933,350 | Not found in vanilla |
Acinonyx Prototype | Split | 190 | 13.3 | 4 | 360,000 | 3 x 200MJ | 1,500 | 12,0,0,0,2,2,2 | 25,000 | 2,500 | 1,000 | XL | 0 | 25,000,000 | Plot mission reward |
Heavy Centaur | Argon | 115 | 8 | 3.3 | 268,000 | 4 x 200MJ | 2,800 | 6,0,0,0,2,2,2 | 14,500 | 1,750 | 975 | XL | 0 | 10,842,600 | Available for purchase |
Heavy Centaur Prototype | Argon | 154 | 10 | 3.2 | 268,000 | 4 x 200MJ | 2,900 | 6,0,0,0,2,2,2 | 16,500 | 2,000 | 690 | XL | 0 | 11,926,850 | Boarding only |
Heavy Dragon | Split | 160.9 | 12 | 2.6 | 222,400 | 3 x 200MJ | 2,150 | 8,0,0,0,4,0,0 | 17,525 | 1,970 | 675 | XL | 0 | 11,906,500 | Available for purchase |
Heavy Hydra | Boron | 138.1 | 8 | 2.6 | 285,200 | 4 x 200MJ | 3,250 | 6,2,0,0,0,0,2 | 13,500 | 1,890 | 875 | XL | 0 | 19,240,600 | Available for purchase |
Heavy Nemesis | Paranid | 124.6 | 8 | 3.1 | 268,000 | 4 x 200MJ | 2,800 | 8,0,2,2,0,0,2 | 15,750 | 1,890 | 575 | XL | 0 | 10,846,800 | Available for purchase |
Heavy Osprey | Teladi | 92 | 6 | 2.5 | 273,600 | 5 x 200MJ | 2,900 | 8,2,0,0,2,0,2 | 14,100 | 1,690 | 1,050 | XL | 0 | 12,474,500 | Available for purchase |
Hyperion Vanguard | Paranid | 169.3 | 15 | 6.2 | 360,000 | 5 x 200MJ | 2,500 | 8,2x2,0,0,0,0,2x3 | 25,000 | 2,100 | 3,333 | XL | 2 x M3+-M5 | 25,000,000 | Boarding only |
PX | Xenon | 126.5 | 14 | 4.2 | 192,000 | 4 x 200MJ | 3,450 | 7,0,2,2,0,0,1 | 15,250 | 2,000 | 1,150 | XL | 0 | 4,750,000 | Boarding only |
Skiron | Argon | 149 | 12 | 2.9 | 214,400 | 5 x 200MJ | 2,800 | 8,0,2,2,0,0,2 | 14,500 | 1,750 | 975 | XL | 0 | 10,922,500 | Available for purchase |
Vali | ATF | 110 | 10 | 2.4 | 270,000 | 6 x 200MJ | 4,000 | 8,0,2,2,0,0,2 | 19,500 | 2,000 | 850 | XL | 0 | 11,017,500 | Available for purchase |
Washi Hauler | Yaki | 117 | 8.4 | 6.5 | 268,000 | 4 x 200MJ | 2,800 | 6,0,2,2,0,0,2 | 14,500 | 1,740 | 975 | XL | 0 | 10,842,600 | Not found in vanilla |
* = Maximum able to be obtained by purchased tunings. These values can be exceeded by using Pandora Tunings.
** = Number of available laser slots in the Main, Front, Left, Right, Up, Down, Back batteries
*** = Ships with data existing in the vanilla game files are listed but some are not available during play without mods or scripts
Functions and applications
The M6+ Heavy corvettes sacrifice speed and cargobay capacity for increased shielding and firepower compared to M6 ships. In sector M6+ ships are more resistant to missiles due to having more turrets with a larger variety of lasers able to be equiped (centaur family excepted). The lack of speed prevents many M6+ ships (Heavy Centaur Prototype, Heavy Dragon, Hyperion Vanguard and Skiron excluded) from being used for raiding and tends to favour a defensive or fleet role. Unlike M6 corvettes that can rely heavily on missiles in combat the limited cargobay forces M6+ ships to rely more on conventional combat. This indifference to missile use makes M6+ ships vastly superior when fighting out of sector.