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SPL - Tradingstation - Stagebuild

Posted: Sun, 21. Apr 24, 23:09
by rc1149
A simple Tradingstation using only Split modules while also trying to keep race specific aesthetics.
Stagebuild: Loading a plan of a higher stage on top of an already constructed plan of the same build will not remove the modules of the earlier stage.


SPL - Tradingstation - Stage I.xml
Features:
- total Container Storage: 600K
- 3 S/M Bays
total Cost: up to 3.6 M
Image


SPL - Tradingstation - Stage II.xml
Features:
- Container Storage: 4200K
- 6 L/XL bays
- 6 S/M Bays
Cost: up to 15.2 M
Image


SPL - Tradingstation - Stage III.xml
Features:
- Container Storage: 14700K
- 12 L/XL bays
- 6 S/M Bays
Cost: up to 27.8 M
Image


My other builds: viewtopic.php?f=195&t=454904

Re: SPL - Tradingstation - Stagebuild

Posted: Tue, 23. Apr 24, 22:12
by BauN3RD
I think you can read my mind. In my last playthrough I used your AWESOME, but extremely expensive PHQ and my next one will be split only.
Thanks for sharing. As someone with miniscule creativity it's just so satsifying to be able to own such beautiful stations. :)

Re: SPL - Tradingstation - Stagebuild

Posted: Wed, 24. Apr 24, 13:54
by rc1149
Hi, and thanks for the feedback. I noticed myself, that i don't own any plans for an early game anymore. :D That's why I try to design my Stations in Stages now to serve different states of progression and/or regional needs.

Also I integrated some defences to Stage III:

SPL - Tradingstation - Stage III Defences.xml
Features:
- all Features of Stage III
- Defence Modules integrated into Stage III
- armament of all unobstructed Weapongroups: SPL-L Plasma + SPL-Mk II Shields, SPL-M Shard + SPL-Mk II Shields
Cost: up to 40.8 M

BauN3RD wrote:
Tue, 23. Apr 24, 22:12
As someone with miniscule creativity [...]
Creativity is nothing but endless testing and disgarding of the possible, until you created something you like.