A simple Tradingstation using only Split modules while also trying to keep race specific aesthetics.
Stagebuild: Loading a plan of a higher stage on top of an already constructed plan of the same build will not remove the modules of the earlier stage.
Features:
- total Container Storage: 600K
- 3 S/M Bays
total Cost: up to 3.6 M
Features:
- Container Storage: 4200K
- 6 L/XL bays
- 6 S/M Bays
Cost: up to 15.2 M
Features:
- Container Storage: 14700K
- 12 L/XL bays
- 6 S/M Bays
Cost: up to 27.8 M
My other builds: viewtopic.php?f=195&t=454904
SPL - Tradingstation - Stagebuild
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SPL - Tradingstation - Stagebuild
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Last edited by rc1149 on Wed, 24. Apr 24, 14:17, edited 2 times in total.
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Re: SPL - Tradingstation - Stagebuild
I think you can read my mind. In my last playthrough I used your AWESOME, but extremely expensive PHQ and my next one will be split only.
Thanks for sharing. As someone with miniscule creativity it's just so satsifying to be able to own such beautiful stations.
Thanks for sharing. As someone with miniscule creativity it's just so satsifying to be able to own such beautiful stations.
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- Posts: 49
- Joined: Thu, 21. Nov 13, 10:23
Re: SPL - Tradingstation - Stagebuild
Hi, and thanks for the feedback. I noticed myself, that i don't own any plans for an early game anymore. That's why I try to design my Stations in Stages now to serve different states of progression and/or regional needs.
Also I integrated some defences to Stage III:
Features:
- all Features of Stage III
- Defence Modules integrated into Stage III
- armament of all unobstructed Weapongroups: SPL-L Plasma + SPL-Mk II Shields, SPL-M Shard + SPL-Mk II Shields
Cost: up to 40.8 M
Also I integrated some defences to Stage III:
Features:
- all Features of Stage III
- Defence Modules integrated into Stage III
- armament of all unobstructed Weapongroups: SPL-L Plasma + SPL-Mk II Shields, SPL-M Shard + SPL-Mk II Shields
Cost: up to 40.8 M
Creativity is nothing but endless testing and disgarding of the possible, until you created something you like.
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